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russian armor

Why flamethrower on Strumpios?

30 Oct 2015, 06:49 AM
#81
avatar of Carlos Danger

Posts: 362

First post here. OKW needs help, but Flamethrowers on Volksgrenadiers is a terrible idea. So was Flamethrowers on Riflemen.
30 Oct 2015, 08:03 AM
#82
avatar of KoufromMizuchi

Posts: 172

You must be new. There's been plenty of worse ones.

LoL, I've bought every commander DLC before UKF and tried it.

I admit there are other unviable commanders.
Then let me put it this way. One of the worst commanders :snfPeter: = The same category of unused commanders.
Anyway, if this doctrine do not get any change, it will be extinct in no time.
30 Oct 2015, 08:04 AM
#83
avatar of WeißAlchimist

Posts: 112

jump backJump back to quoted post19 Oct 2015, 06:56 AMJoeH
Obviously Volks with Flamers would be over the top...they would actually threaten Vet3 Rifles or any other allied-ubermensch infantry!


Lelic couldnt have this!

Rangers go from vet 0-2 with one grenade.

Flame pios with 45 kills, still vet 2.

GG Lelic.

Time to go back to VCOH, where there was actually balance.

did sega change all the good staff?

or they all just converted to communism?
30 Oct 2015, 08:05 AM
#84
avatar of WeißAlchimist

Posts: 112


LoL, I've bought every commander DLC before UKF abd tried it.

I admit there are other unviable commanders.
Then let me put it this way. One of the worst commanders :snfPeter: = The same category of unused commanders.
Anyway, if this doctrine do not get any change, it will be extinct in no time.


^This, WTF is reccoup losses?
30 Oct 2015, 08:07 AM
#85
avatar of KoufromMizuchi

Posts: 172

First post here. OKW needs help, but Flamethrowers on Volksgrenadiers is a terrible idea. So was Flamethrowers on Riflemen.

The thing is, that terrible idea of giving flamethrowers to riflemen won't get fixed.
And this new OKW commander... :snfPeter:
30 Oct 2015, 08:08 AM
#86
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
Needs to be dual flamethrower to be worth it.
30 Oct 2015, 08:16 AM
#87
avatar of WeißAlchimist

Posts: 112

Needs to be dual flamethrower to be worth it.


Not at all, the dps drop with one is also too large as it is, with 2 flamers, they may aswell just urinate on their opponents while waiting to be shot.

At least we can keep rangers warm!
30 Oct 2015, 08:26 AM
#88
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned


Not at all, the dps drop with one is also too large as it is, with 2 flamers, they may aswell just urinate on their opponents while waiting to be shot.

At least we can keep rangers warm!

If you must use the flames, EMBRACE THEM.
30 Oct 2015, 08:40 AM
#89
avatar of WeißAlchimist

Posts: 112


If you must use the flames, EMBRACE THEM.


Lelic should just give us campfires in non winter maps.
Maybe doctrinal marshmellows?
45 muni same as pgren bundled grenade and as much dmg?
or, make german infantry just drop their guns and pants as soon as they see the first sign of combat?
it was like that IRL right?
30 Oct 2015, 08:52 AM
#90
avatar of LemonJuice

Posts: 1144 | Subs: 7

you gotta be kidding me, every time i use flamer sturms they get to vet 3 ATLEAST
30 Oct 2015, 09:24 AM
#91
avatar of SpaceHamster
Patrion 14

Posts: 474

you gotta be kidding me, every time i use flamer sturms they get to vet 3 ATLEAST


I noticed that any early sturmpio squad that runs around with a flammenwerfer starts getting to vet 5 REALLY fast.

I don't know what dark sorcery is behind this(maybe flammenwerfer werfs xp too?) but I guess this is another boni point to the commander until hetzer gets adjusted a bit more(that popcap lol) to perform for its cost.
30 Oct 2015, 09:40 AM
#92
avatar of LemonJuice

Posts: 1144 | Subs: 7

no its cause the massive amount of damage u can dish out with a flamer on certain maps
30 Oct 2015, 09:51 AM
#93
avatar of WeißAlchimist

Posts: 112

no its cause the massive amount of damage u can dish out with a flamer on certain maps

Tried using on rangers yet?
30 Oct 2015, 10:08 AM
#94
avatar of Shanka

Posts: 323

Sturms with flamers rekt everything they met :D
Flamers make them vet like hell, got to vet 5 in 10 minutes, recoup losses can allow you to play with lots of sturm and volks.

Cool commanders for new strats, i love sturms far more than volks, it might be my favourite commander
30 Oct 2015, 10:23 AM
#95
avatar of F1sh

Posts: 521

Sturmpios can get flamethrower and mine detector at the same time. Volks are also much cheaper than riflemen, and already have incendiary nade.
30 Oct 2015, 10:32 AM
#96
avatar of LemonJuice

Posts: 1144 | Subs: 7


Tried using on rangers yet?


do you really expect sturms to beat rangers. come the fuck on.
1 Nov 2015, 14:06 PM
#97
avatar of WeißAlchimist

Posts: 112



do you really expect sturms to beat rangers. come the fuck on.

Where did i say i expect them to beat rangers, please READ my comments.

rangers are completely immune to fire.

I expect them to take damage.
1 Nov 2015, 22:57 PM
#99
avatar of LemonJuice

Posts: 1144 | Subs: 7


Where did i say i expect them to beat rangers, please READ my comments.

rangers are completely immune to fire.

I expect them to take damage.


rangers are not immune to fire
2 Nov 2015, 00:03 AM
#100
avatar of Iron Emperor

Posts: 1653

XD Rangers are okish. They have to close in onto you,t that's the spot that you can hurt them really bad.
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