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russian armor

British bombing run

19 Oct 2015, 00:16 AM
#1
avatar of Bananainpajamas

Posts: 123

Just gauging interest does anyone find this ability spammed in theam games and is an utter game changer especially against okw because i take out a truck in one wave... i no it cost alot but this thing rips and sort of defense apart with ease.
19 Oct 2015, 00:36 AM
#2
avatar of Appleseed

Posts: 622

i been complain about from day 1, it change a little but still OP for 325mu, my OKW 300mu zeroingin art don't have great damage only in mid of the strike area, this air raid have entire area covered. but since relic don't seems changing it anytime soon, I joined those who spamming it. (detoryed 2 and half OKW HQ in 1 run today in a 4v4 game.)
19 Oct 2015, 00:55 AM
#3
avatar of F1sh

Posts: 521

Honestly, a 325 muni ability should take out a 40/80 fuel truck.
19 Oct 2015, 01:15 AM
#4
avatar of Dr. Green Thumb

Posts: 132

It's getting nerfed in the next patch I thought.
19 Oct 2015, 02:32 AM
#5
avatar of Appleseed

Posts: 622

jump backJump back to quoted post19 Oct 2015, 00:55 AMF1sh
Honestly, a 325 muni ability should take out a 40/80 fuel truck.

it is not 40/80 fuel really, it is 60/121 fuel. if you think of fuel income reduction. that is no little fuel for a fuel starving faction.

what i don't like is it kills everything in the radius, while other 300mu abilily like OKW zeroing art only kills everything in the mid of radius outer ring only got few random inaccurate shots. not mention it have smaller radius than air raid, i don't think 25 more mu should be that much more powerful than the 300mu ability.

It's getting nerfed in the next patch I thought.


only the explosive radius for each shell not damage, it is already applied to preview mod. as I said even after nerf I destoryed 2 and half (3rd one is on the eage still only have 1/3 hp left) HT HQ
19 Oct 2015, 03:08 AM
#6
avatar of ThoseDeafMutes

Posts: 1026

Only too good in team games really. For taking out entrenched positions it's one of the only particularly good options the UKF gets. Arty is hopeless from brits.
19 Oct 2015, 03:15 AM
#7
avatar of Appleseed

Posts: 622

Only too good in team games really. For taking out entrenched positions it's one of the only particularly good options the UKF gets. Arty is hopeless from brits.


i totally agree UKF indirect fire is junk, motar pit and suxton either dies very fast or sux at damage anything, suxton should be similar to priest, and base howitzer can't hit anything for 45mu each time it fires.
19 Oct 2015, 05:12 AM
#8
avatar of CadianGuardsman

Posts: 348

Try putting your Base Buildings in your Base maybe?
19 Oct 2015, 05:52 AM
#9
avatar of atouba

Posts: 482

But fanboys said it's fine to wipe out trucks and do so much dmg.lol...This ability is just one of the OP units and abilities of the new faction.

I have tested the upcoming patch on the mod,the bombs still wipe out full health OKW trucks...
23 Oct 2015, 14:44 PM
#10
avatar of steel

Posts: 1963 | Subs: 1

I was wondering what if they made it cheaper, swapped it out for a Spitfire that fly around to shoot down call-in planes from the Germans. Would fit the name of the ability. If need be change the name to Air superiority. I feel like it would fit the WW2 Royal Commandos stealthy work.
23 Oct 2015, 15:21 PM
#11
avatar of vietnamabc

Posts: 1063


it is not 40/80 fuel really, it is 60/121 fuel. if you think of fuel income reduction. that is no little fuel for a fuel starving faction.

OKW starts with 40 fuel so the first building is free man.
23 Oct 2015, 16:06 PM
#12
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post19 Oct 2015, 05:52 AMatouba
But fanboys said it's fine to wipe out trucks and do so much dmg.lol...This ability is just one of the OP units and abilities of the new faction.

I have tested the upcoming patch on the mod,the bombs still wipe out full health OKW trucks...


Meanwhile, fanboys from opposing camp are zealously convinced that only thing that should be taking the trucks down is the self destruct button, but its fine and 100% balanced for MHT to pay 45 muni and eradicate every single brit structure placed outside of base sector <444>_<444>
23 Oct 2015, 16:39 PM
#13
avatar of slother

Posts: 145

jump backJump back to quoted post23 Oct 2015, 16:06 PMKatitof


Meanwhile, fanboys from opposing camp are zealously convinced that only thing that should be taking the trucks down is the self destruct button, but its fine and 100% balanced for MHT to pay 45 muni and eradicate every single brit structure placed outside of base sector <444>_<444>


It's OK for OKW 1-shoot-lose-base because Ostheer Mortar Halftruck :snfPeter:

And to be clear ... I'm not OK with British bombing run destroying OKW trucks as much as MHT killing emplacements...
23 Oct 2015, 16:57 PM
#14
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post23 Oct 2015, 16:39 PMslother


It's OK for OKW 1-shoot-lose-base because Ostheer Mortar Halftruck :snfPeter:

And to be clear ... I'm not OK with British bombing run destroying OKW trucks as much as MHT killing emplacements...


Replace MHT with 30 muni inc nade then if it makes you feel better. :sibPheasant:
23 Oct 2015, 17:15 PM
#15
avatar of vietnamabc

Posts: 1063

The idea of bombing run is just plain wonky, because asides from truck bombing it is worse than Strafe Support in every way.
23 Oct 2015, 17:33 PM
#16
avatar of slother

Posts: 145

jump backJump back to quoted post23 Oct 2015, 16:57 PMKatitof


Replace MHT with 30 muni inc nade then if it makes you feel better. :sibPheasant:


Let's talk about doctrinal flak emplacement that cost fuel and dies by only looking at it IF it makes you feel better :sibPheasant:
23 Oct 2015, 17:43 PM
#17
avatar of Appleseed

Posts: 622


OKW starts with 40 fuel so the first building is free man.


that doesn't mean those buildings are cheap, i am saying they are expansive that means it won't be easy for OKW to replace them.
23 Oct 2015, 17:45 PM
#18
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post23 Oct 2015, 17:33 PMslother


Let's talk about doctrinal flak emplacement that cost fuel and dies by only looking at it IF it makes you feel better :sibPheasant:

I was never against buffing it, because you know, I'm a fan of ALL units being viable. :romeoPro:
23 Oct 2015, 18:05 PM
#19
avatar of JohnnyB

Posts: 2396 | Subs: 1

Again this thread. Yes, we know, everybody knows it - except Katitof, but he's living in another world, so it's not really his fault - the ability is super-OP especially against OKW. Next thread.
23 Oct 2015, 19:17 PM
#20
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
People bitch about stukas destroying howitzers, but everyone tries to defend carpet bombing decimating entire areas and tech structures. #balanced ##notbiased #hawt
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