Sync Error Detected (Port of Hamburg)
Posts: 590 | Subs: 10
Yesterday, I suffered 2 sync errors when I was playing with my mates 4v4's in Port of Hamburg.
It was very strange because these sync errors appeared when we were winning these games clearly. Few VP's left and also some opponents were crying. In the other game it appeared in about 6 min of a game when we also controlled the entire map.
So,my question:
Is it intentional?
@SpaceBus Help!
Crash Report #1126276
Crash Report #1126002
Posts: 130
Posts: 974 | Subs: 2
Posts: 707
I dont buy that.
Posts: 622
another 2v2 game I play as OKW and was destroyed by their double team throw everything at me and air raid my HQs from UKF, it almost seems a for sure losing game, but my pak 43 saved the day where it take out a IS2, KV8 and comet when they pushing me, and my KT arrived helped my teammate killed another a comet and KV8 and a SU85, then panther arrived few min later, and my teammate have 2nd panther arrived (mean while, we destroy 1 firefly and 2 T34) so the table turned and we have 4 tanks they have only a comet and a T34, no AT (they got decrewed and our tank took them out) then we both got Sync Error as 4 tank together pusing their base with some infantry.
I seriously think those are hacks, because i never got Sync error when i am lossing.
Posts: 161
Heard some rumors of it being a new drophack type of thing, i just save the replays and steam-ids of my opponents and send them to relic. Hopefully they'll look into it and fix it.
Posts: 590 | Subs: 10
Let'see if a Relican can check these two crash reports.
Posts: 160 | Subs: 11
Do your friends submit the crash reports too? If so, next time it happens to you could you gather and post all of the crash reports please?
Posts: 590 | Subs: 10
Asked a programmer to look into your crash reports but he needs more info.
Do your friends submit the crash reports too? If so, next time it happens to you could you gather and post all of the crash reports please?
Hey SpaceBus, thanks for the reply.
I was the only one who sent it. Yes sure.
Thanks.
Posts: 2742
That said, chances are one of your opponents actually ragequit, and as a result, disconnected everyone from the game. Eight players are a lot to keep synchronized, and when one drops, especially during a laggy situation, I imagine it'd be hard not to get a Sync Error.
Posts: 40
I'll leave 2 pics here:
https://steamcommunity.com/sharedfiles/filedetails/?id=539472933
https://steamcommunity.com/sharedfiles/filedetails/?id=539471531
Posts: 559 | Subs: 17
Livestreams
36 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.616222.735+1
- 3.35057.860+15
- 4.1110614.644+11
- 5.276108.719+27
- 6.306114.729+2
- 7.918405.694+2
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
5 posts in the last week
33 posts in the last month
Welcome our newest member, Drummer
Most online: 2043 users on 29 Oct 2023, 01:04 AM