Yes, it got massively buffed.
It have SU-85 penetration, 400hp and bigger cost.
Its full valid light TD.
If katitof say that some of allies units its fine , then the unit IS fine
Posts: 4314 | Subs: 7
Yes, it got massively buffed.
It have SU-85 penetration, 400hp and bigger cost.
Its full valid light TD.
Posts: 4314 | Subs: 7
I still don't like that tech is basically linear now, I quite liked having the versatility Soviets used to have.
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Fixed for you.
Posts: 1384
When teching that give you away mobility or raw power instaed of fast hard hitting vehicles + good tanks means versatility , then i think something is wrong in kindoom of
Posts: 17914 | Subs: 8
erh what? Soviet T4 is just more tanks or arty just as US T4 is... do you even play the game? LOL
Posts: 760
It used to be you chose between aggressive playstyles (T1, T3) and defensive ones (T2, T4)
you could mix and match however you liked.
First Relic removed elite infantry from T1 and made them call ins. Then they nerfed sniper cars because scrubs couldn't deal with it.
Then they made commanders with vehicle call ins that didn't require any tech structures. Is-2, kv8, kv1, kv2, etc etc.
Then they made t4 require t3 and then swapped the t-34/76 and su76.
Then they made t1 and t2 dirt cheap so you can get them both early in the game without slowing down later tech much.
As a result Soviet have way less tech decisions and strategies.
They were best when the game came out. It has been downhill ever since release for them.
Posts: 1384
This is with out out a doubt the dumbest post I have ever seen on this forum, soviets have less tech decisons and strategies? What crack are you smoking?
Posts: 927
Did ost or okw suddenly got some side tech upgrades?
No?
It doesn't matter in which tier they are, allies have them, axis operate on wale-fare abilities and weapons.
Posts: 17914 | Subs: 8
You call molotov and at grenade strategic decisions? LOL!
You missed the actual point of all this but thats nothing new.
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Posts: 927
Try weapon upgrades, usf nades, 5th man.
What do axis have again even for basic resource management or decision for tech vs upgrade?
Posts: 17914 | Subs: 8
You make this again to be a "axis vs allies" thread when it has nothing to do with that.
Every faction could use more upgrade abilities. Brits has the most currently but could easily have double the price and increased effectiveness to their upgrades to really make them game changers.
But i guess the most complicated RTS you have ever played is probably DoW2 so i don't think you will ever understand....
Unless you have obtained master league 1v1 in sc2, please don't even bother to respond because you have never been high level enough in a strategy game with depth to being able to comprehend this.
Posts: 1283 | Subs: 4
Posts: 927
What are you? Gypsy fortune-teller?
I've been playing RTS games while you still played "fill the diaper".
Then I suppose you can eat your own advise here and present to us your master league rank in apples while we still talk oranges kk?
Posts: 17914 | Subs: 8
My first RTS was Dune2, what was yours? Unless you played somekind of RTS back in stoneage when you were young i dont see any other real RTS before Dune2.
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