I am not someone who thinks of something as overperforming quickly, but this pretty much hits the spot just about right.
These 5 men commando squads have insane dps, easily killing units on retreat, their grenade is absurd and the most annoying thing from all, they can run around invisible across the entire map. Running up to your units and throwing grenades whilst you don't even know they are there.
I have had occasions where they were literally standing next to my luchs and my luchs had to drive into them to spot them, or else they were invisible. I have had occasions where my Panzer IV was shooting at them from a meter or two away and they disappeared in front of it! I have had occasions where they simply came out of the glider, threw a grenade which killed a squad and raped an mg and a raketten werfer in about 5-10 seconds.
I have no problems with players using these: "don't hate the player babeh, hate the game". But this unit gives players the ability to change games in mere seconds, even when they themselves aren't potent enough to change a game around without this unit. Again this is not their fault, but Relic's.
My suggestion:
- Reduce the cloaking effect so they can't become invisible right in front of a unit. Cloak now requires heavy cover for at least 2 seconds and can't be enabled when engaged in combat.
- Remove the movement cloak, this is just plain broken.
- Reduce damage from their grenade, so it doesn't reliably wipe units but still packs a punch.
- Reduce dps from sten guns. Their DPS is through the roof, way to much damage.
Grenade damage and sten gun DPS should not be overnerfs, but rather gentle tweaks so the unit still remains a specialist, but doesn't wipe everything short of armor in the blink of an eye.
Any other suggestion, let me hear them below!