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russian armor

Bulletin stacking dead?

7 Oct 2015, 20:02 PM
#1
avatar of Mr. Someguy

Posts: 4928

October 7th Hotfix

Bugs

  • Fixed issue that allowed Intel Bulletins to incorrectly Stack.


http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog?p=220867#post220867


Rest in Piece, Bulletin stacking. Dozens upon dozens of bulletins cry out, as they are completely useless without it :(
7 Oct 2015, 20:06 PM
#2
avatar of Showtaro

Posts: 121

I dont think this is related to bulletins stacking in the loadout, this must be the fix for the sherman's bulletin reload bug.
7 Oct 2015, 20:07 PM
#3
avatar of dasheepeh

Posts: 2115 | Subs: 1

to not incorrectly stack doesnt mean that they dont stack correctly anymore
7 Oct 2015, 20:07 PM
#4
avatar of steel

Posts: 1963 | Subs: 1

Grenade/Molotov range. :foreveralone:


I don't really understand what it's supposed to do though. Was there a bug with it all this time?
7 Oct 2015, 20:08 PM
#5
avatar of SpaceHamster
Patrion 14

Posts: 474

Can someone go do a quick test how fast a sherman fires with 3x bulletin reload compared to one that has only 1x the bulletin? Just want to know for sure there's no more bulletin stacking.

That, or just test the recharge time on a stuka instead.
7 Oct 2015, 20:18 PM
#6
avatar of AngryKitten465

Posts: 473

Permanently Banned
I think they referred to one bulletin stacking, like for example the Sherman Reload bulletin that keeps stacking when vehicle crew pops in and out of the vehicle.
7 Oct 2015, 20:30 PM
#7
avatar of Contrivance

Posts: 165 | Subs: 2

Yeah, pretty sure it refers to decrew/recrew stacking, since the other hotfix (Radio net) was triggered by the same action.
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