Here you can see team weapons being camouflaged after being captured by partisans
They stay camouflaged even on the move.
But MG stays this way even when it engages enemy until the crew starts shooting at enemy.
MG range 45 and partisan range is 35.
You also get 5-man partysan squad for a total of ~50+ DPS (10 for each model)
DonLakonchinno found it not me
Partysans
1 Oct 2015, 18:51 PM
#1
1
Posts: 55
1 Oct 2015, 19:34 PM
#2
Posts: 1593 | Subs: 1
its needed against sniper, leig and panther spam
editsarcasm is stronk in this one)
editsarcasm is stronk in this one)
1 Oct 2015, 19:40 PM
#3
1
Posts: 55
But realy that mg looks funny
1 Oct 2015, 19:45 PM
#4
Posts: 4928
its needed against sniper, leig and panther spam
People will defend anything in this game, no matter how broken
1 Oct 2015, 20:30 PM
#5
Posts: 3103 | Subs: 1
IT'S A TRAP!
Apparently the stealth ability is implemented at the model level instead of the squad one...
Apparently the stealth ability is implemented at the model level instead of the squad one...
2 Oct 2015, 07:05 AM
#6
Posts: 35
Thanks tiqy!
If only they had Hold Fire ability...
Its not quite right since PAK crew don't have the camo. I haven't tested it on other factions team weapons, so maybe we'll find something interesting there.
IT'S A TRAP!
Apparently the stealth ability is implemented at the model level instead of the squad one...
Its not quite right since PAK crew don't have the camo. I haven't tested it on other factions team weapons, so maybe we'll find something interesting there.
2 Oct 2015, 17:02 PM
#7
Posts: 35
Hello again guys! Sorry for double-post, but I did some more PARTYSCIENCE! More screenshots can be seen here: http://imgur.com/a/CU8yT (same link as in trending, just uploaded new screenshots)
So basically it looks like camo dont work with team weapons that dont have Retreat ability (AT guns in general), also, as our Lord and Savior Cruzzi confirmed, partysan crew dont get bonus when engaging the enemy from camouflage.
So basically it looks like camo dont work with team weapons that dont have Retreat ability (AT guns in general), also, as our Lord and Savior Cruzzi confirmed, partysan crew dont get bonus when engaging the enemy from camouflage.
2 Oct 2015, 19:09 PM
#8
Posts: 3103 | Subs: 1
Its not quite right since PAK crew don't have the camo. I haven't tested it on other factions team weapons, so maybe we'll find something interesting there.
Hm, guess the reason won't be too simplistic then...
2 Oct 2015, 19:24 PM
#9
1
Posts: 2885
Hm, guess the reason won't be too simplistic then...
It may be true that camo is implemented on model level when you add to it that probably the reason why at guns have no retreat but have reverse gear instead is that they are treated like vehicles. Then, they cannot have infantry based camo.
2 Oct 2015, 19:31 PM
#10
Posts: 158 | Subs: 2
Their camo should be removed when they crew shit
2 Oct 2015, 19:56 PM
#11
1
Posts: 55
Relic said: Sooo I can't reproduce this for Commandos or Stormtroopers, but I was able to reproduce it for the Partisans.
The Partisans camo modifier appears to be applied to the ebps instead of the sbps, where as both Commandos and Stormtroopers have their camo modifier applied to the sbps.
I think that means that they (?will?) fix it
gj relic
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