How is multiplayer?
Pointless, to say the least.
Just watch this, balance is ridiculous
http://www.youtube.com/watch?v=pKxFLbe_bB8
Coop campaign is buggy and plagued with the fact it takes ages for AI to make their turns in coop.
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How is multiplayer?
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It wasn't perfect, but people like to think CA is capable of improvement. Maybe they're wrong. The reason I don't think looking back to Rome requires rose-tinted glasses:
1. Rome added more features than it removed from Medieval (and it removed a fair few). This isn't true of Rome II; it removed more than it added.
2. Rome was very moddable and supported some spectacular overhauls in its lifespan. This won't be true of Rome II.
3. Rome was the first real 3D game they did and the first on its engine. Rome II is CA's 7th game in the same series and the 3rd on the same engine.
The recipe was there for CA to put out its best game yet - I'm one of the believers that Shogun 2 was CA's most polished release yet. Then they take 3 giant steps back. Whether because of lack of effort, lack of funds (too much into marketing...) or because of Sega driving it out the door.
Ironically, what Rome and Rome II do have in common is overhyped and overpromised pre-Alpha footage that justifiably left many people turned off on release day.
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The difference between bought reviews, and real reviews;
And lol;
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Same thing can be said about "professional" reviews... cmon 9-10/10? It's at best a 6 atm.
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Shogun and Empire looked amazing too. And... eh.
I'm trying to be carefully optimistic though.
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Take off those Rome 1 glasses. The best part about RTW was RTR
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