Hey all, first time posting on the forums here, this is a copy and paste(one I did on the relic forums at work and can't really edit, at the moment, sorry in advance!)
First off I want to start by apologizing for the format, please bear with me as I'm doing this from my mobile and will edit it once I get in from work, just want to do it while the thoughts are fresh.
As we know, blobbing be it shreks, rifles, cons, greens, or what have you are an ongoing issue in this game, so I have a suggestion. Taking from the British we see they get a small buff from cover in RoF, why not take this theory and apply it across all factions? Albeit in different buffs, so for Americans, since their accuracy is worse at long range, they get a small buff to long range accuracy as an example? We apply this for all factions, boosting their weaker attributes slightly while promoting the use of cover.
Another option was posted by CoffeeBeanz(if he reads this, I hope he will post his theory) in which case we add modifiers to blobbed squads Increasing dmg received by incoming fire(again if he reads he can correct my mistakes).
Next up is tank, and vehicle play in general, and that spamming them is very easy in team games, 2v2's maybe not so much, but still possible. I for one get tired of watching a game delve into spamming of Panthers, Comets, Churchills, Easy 8's, KT's, T-34/85's etc etc... To me the game should be more about tanks supporting your other forces, and your other forces supporting the tanks, so my proposal would be to take caches and apply the Opel blitz rule to them, the player who builds the cache gains the benefit, the allies do not, thus making each tank/vehicle more valuable, and not throwing it away to just because you can make more anyways. This would also help with another issue which is Ostheers redistribute resources on the SCAS doctrine, meaning you'd have less fuel to chain the attacks on conversion, making each attack require certainty, and knowing when to use it, or getting that tank out instead. The only other option i could see being good would be to remove caches all together and revert to the vCoH style resource system with multiple points of higher and lower values.
Again, I apologize for this being a block of text, and will edit it once I get home(or a mod is more than welcome to clean it up if he/she so wishes). Also all questions, comments and opinions are welcome.
Thanks,
Tech
Blobbing, spamming, and some of my thoughts.
19 Sep 2015, 01:17 AM
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Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
09 Apr 2025, 17:00 PM
SupremeStefan: https://steamcommunity.com/sharedfiles/filedetails/?id=3457737797
04 Apr 2025, 12:42 PM
04 Apr 2025, 12:42 PM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
02 Apr 2025, 00:16 AM

02 Apr 2025, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
01 Apr 2025, 20:29 PM

01 Apr 2025, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
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