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Some thoughts on Sep 17th patch.

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17 Sep 2015, 11:44 AM
#141
avatar of Blalord

Posts: 742 | Subs: 1

jump backJump back to quoted post17 Sep 2015, 11:39 AMKatitof

I would love to see a single 1v1 or 2v2 game when anyone with actually decent rank on a decent game got more then 1 churchill and was able to afford, sustain and repair more then 1 at a time.




A dream comes true

Keepo
17 Sep 2015, 11:52 AM
#142
avatar of Nabarxos

Posts: 392

jump backJump back to quoted post17 Sep 2015, 11:44 AMBlalord




A dream comes true

Keepo

lets see it then.....
17 Sep 2015, 11:53 AM
#143
avatar of samich

Posts: 205



Make it very vurnerable against flames would be painful. Almost every Ostplayer (including myself when playing Ost) have the spearhead doctrine or the LeFH doctrine with MHT. Burn it would be too easy. Now with the new incendiary grenades of OKW it would take 2-3 grenades to kill it (probably, havent tested it out yet). (Ofcourse this would only work with the Mortor Emplacement and 17 pounder)


Yeah the MHT is the thing that crossed my mind to. In reality if those changes were to happen you'd have to make the MHT flame crap against brit emplacements with some target table shenanigans.

I don't think thats avoidable with brit emplacements unfortunately.. unless the MHT ability was changed to smoke or something.
17 Sep 2015, 12:18 PM
#144
avatar of Ben Affleck

Posts: 25

We need an upgrade where we can put wheels on emplacements so we can move them around. That should sort out all the problems.
17 Sep 2015, 12:21 PM
#145
avatar of Blalord

Posts: 742 | Subs: 1

We need an upgrade where we can put wheels on emplacements so we can move them around. That should sort out all the problems.


I designed them for you

17 Sep 2015, 12:24 PM
#146
avatar of Ben Affleck

Posts: 25

Imagine if Royal Engineers could like build train tracks and we could put a mortar emplacement on top of a trainwagon or something to wheel it to and from the frontlines.
17 Sep 2015, 12:30 PM
#147
avatar of Mr. Someguy

Posts: 4928

Imagine if Royal Engineers could like build train tracks and we could put a mortar emplacement on top of a trainwagon or something to wheel it to and from the frontlines.


Imagine if Pioneers could build train tracks so we could wheel our Railway Cannon right up to your base :hyper:
17 Sep 2015, 12:49 PM
#148
avatar of Nabarxos

Posts: 392

jump backJump back to quoted post17 Sep 2015, 11:44 AMBlalord




A dream comes true

Keepo


a really good game but when OKW lost the jagdpanzer 4 it was GG,a king tiger rush is not a good idea, a panther or a panzer 4 would have been a better idea.

17 Sep 2015, 12:52 PM
#149
avatar of OuTLaWSTaR
Donator 11

Posts: 454

jump backJump back to quoted post15 Sep 2015, 09:33 AMJohnnyB


You have no idea what you are talking about mate. Penetration has nothing to do with health, it has with armor. Let's put it like this: If I try to empty a bucket filled with sand with a spoon it will take longer than it will take with a glass. Every shot that penetrates panther - and at guns have no real problems with that, and not even tanks - will take a much bigger chunk from its health than from churchill's health. Churchill doesn't even feel when shells penetrate it barely loses a tiny piece of its health. And it's armor is not penetrated to often may I say.


Give it up man, they're allied fan boys. AKA delusional.
17 Sep 2015, 12:52 PM
#150
avatar of Glendizzle

Posts: 149

i dont have to play a ton of brits to know that if the opponent has a mortar 250 in their loadout brits cant build emplacements unless they see a doctrine "tell". also, leigs totally wreck emplacements. My current wehr loadout is luft supply, spearhead, and jaeger Elefant. I go mg gren double sniper into double 222s and wipe brits off the map. Granted im no great player, but the fact I can do this regularly with virtually no counterplay is stupid. Brits are insanely easy to destroy before they get to armor.

when i do play brits, it is only in large team games, and their synergy can be amazing. If the enemy team has a brain they can neuter the brits with their loadout though. If they choose to build a mortar pit, burn it. Bofors? burn it. Alternatively, okw can just leig them making the mp starved faction waste a tank's worth of mp. I've had absolutely no problem dealing with brits when im playing axis, quite typically i've been wrecking them. That is a problem because im usually not THAT much better than my opposition.

i think the coolest thing brits can do is poop out lmgs for their conscript friends, in a doctrine with a croc.


i do feel the whole point of sandbagging the dang emplacements was for some measure of protection from light arty...... right? It's too easy to counter a static emplacement to see this much moaning about them. I'm more concerned with centaur as axis than emplacements
17 Sep 2015, 12:58 PM
#151
avatar of OuTLaWSTaR
Donator 11

Posts: 454

Imagine if Royal Engineers could like build train tracks and we could put a mortar emplacement on top of a trainwagon or something to wheel it to and from the frontlines.


+1 for thinking outside the box. That'd be cool if they could limit the vicinity marker (to ensure noone wheels it to a base...), and you could retreat the so called artillery back to back or transport cargo loads.
17 Sep 2015, 13:02 PM
#152
avatar of Capacity_gear
Donator 11

Posts: 87



+1 for thinking outside the box. That'd be cool if they could limit the vicinity marker (to ensure noone wheels it to a base...), and you could retreat the so called artillery back to back or transport cargo loads.


Wait,.. is someone suggesting trains?!?!?!

+1 for trains, don't care why or what for,. just trains
17 Sep 2015, 13:02 PM
#153
avatar of Qbix

Posts: 254

Sometimes I have the feeling that there is no real room for light artillery in a game like CoH2. It's like playing speed chess while your opponent keeps flinging bricks into your chess pieces.
17 Sep 2015, 13:15 PM
#154
avatar of OuTLaWSTaR
Donator 11

Posts: 454

jump backJump back to quoted post17 Sep 2015, 13:02 PMQbix
Sometimes I have the feeling that there is no real room for light artillery in a game like CoH2. It's like playing speed chess while your opponent keeps flinging bricks into your chess pieces.


lol, but these chess pieces you can re-inforce :lol:
17 Sep 2015, 14:28 PM
#155
avatar of RMMLz

Posts: 1802 | Subs: 1

jump backJump back to quoted post17 Sep 2015, 11:44 AMBlalord




A dream comes true

Keepo


"Spanky is noob" threads and posts incoming.
17 Sep 2015, 14:29 PM
#156
avatar of JohnnyB

Posts: 2396 | Subs: 1



a really good game but when OKW lost the jagdpanzer 4 it was GG,a king tiger rush is not a good idea, a panther or a panzer 4 would have been a better idea.



Wow, the reply simply shows how OP brits are. Lost map control, got outplayed here and there, then they won with 2 churchills. Great game! Pfff.....
How can OKW stand against 2 churchills and constant rocket attack from planes? It's to much, there is absolutely no weakness for brits in lategame while OKW has weaknesses all through the game, including late game, because, you know, they don't have tank hunter planes in addition to KT.
What should I do, build 2 KTs?? How in the world can OKW build 2 KTs in a 1v12? Gsus.... I just hope the new patch will tone down brit lategame though I have serious doubts. The 1400 health for churchill variants is still insufficient, and no heath nerf for the regular churchill!
17 Sep 2015, 15:22 PM
#157
avatar of Nabarxos

Posts: 392

jump backJump back to quoted post17 Sep 2015, 14:29 PMJohnnyB


Wow, the reply simply shows how OP brits are. Lost map control, got outplayed here and there, then they won with 2 churchills. Great game! Pfff.....
How can OKW stand against 2 churchills and constant rocket attack from planes? It's to much, there is absolutely no weakness for brits in lategame while OKW has weaknesses all through the game, including late game, because, you know, they don't have tank hunter planes in addition to KT.
What should I do, build 2 KTs?? How in the world can OKW build 2 KTs in a 1v12? Gsus.... I just hope the new patch will tone down brit lategame though I have serious doubts. The 1400 health for churchill variants is still insufficient, and no heath nerf for the regular churchill!


how op they are???

did you watched the replay???
if not you should

First what do you expect the jagdpanzer 4 to do?? solo churchills??

Second WHY RUSH A KING TIGER??

Third WHY NOT FOCUS THE AT GUNS???





17 Sep 2015, 15:30 PM
#158
avatar of Blalord

Posts: 742 | Subs: 1



how op they are???

did you watched the replay???
if not you should

First what do you expect the jagdpanzer 4 to do?? solo churchills??

Second WHY RUSH A KING TIGER??

Third WHY NOT FOCUS THE AT GUNS???


We can add that for "trolling" he didnt called the all mighty croc :p

Cause King tiger is the only correct tank he could have
17 Sep 2015, 15:34 PM
#159
avatar of Nabarxos

Posts: 392

jump backJump back to quoted post17 Sep 2015, 15:30 PMBlalord


We can add that for "trolling" he didnt called the all mighty croc :p

yea i was surpriced he didnt brought the croc and went normal churchills
17 Sep 2015, 16:14 PM
#160
avatar of Blalord

Posts: 742 | Subs: 1


yea i was surpriced he didnt brought the croc and went normal churchills


Its like not picking a commander for all the match ( this exemple is not in this match ) : P
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Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ?
Last Tuesday, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM
Ginaaa: how do i send replay to get him banned?
05 Feb 2025, 00:11 AM
Ginaaa: `just caught cooper47/ maphacking
05 Feb 2025, 00:11 AM
adamírcz: Oh well, I might look it up on dickcord and try upload anyway
02 Feb 2025, 00:27 AM
adamírcz: shiit, saw clean through me
02 Feb 2025, 00:26 AM
aerafield: That's exactly what a drophacker would say
01 Feb 2025, 22:37 PM
adamírcz: Just to be clear, Im askin cause I want someone banned, not coz I would wanna synchhack
01 Feb 2025, 15:10 PM
adamírcz: Do Relic still banana people for synchhacks in CoH2 or is it only for CoH3 now
01 Feb 2025, 15:09 PM
Lady Xenarra: Great, we're all getting somewhere B-)
30 Jan 2025, 21:32 PM
Rosbone: @Lady Xenarra Yes, I am more than happy that Kill Counts were added. I apologize for the insane rant. Like everything else, if you want it done right you have to do it yourself :romeoHairDay:
30 Jan 2025, 19:44 PM

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