Vipuks how i can counter churchills as okw or ostheer ?
I mean fighting again em not wining early game, just how to fight agains them.
Often there is crocodile with them (normal churchills) or AVRE.
Also mines are not counter becuase good players send anvil enginners with sweeper with them and both move at similar speed so they have good synergetics.
Also they also tend to covered by at gun or 2 (mobile one) and often there are 2 commandos with them or some IS so even outcapping isnt possible.
Can you somehow help how to counter them ? (please dont tell me win early game i often win games by sniper + mg + mortar or fast luchs , but sometimes when it doesnt works as great - enemy keeps 33% oof map and 1 fuel point he manage to build churchill and then come secnond and they snowball)
Ahh these churchills from hell.
Honestly I did about 20 games against brits and none of them managed 'hoho ego boost' to survive till churchill so I basicaly I have no experience on that but I know what I could do against it. These heavy tanks have high hp and dps which makes them 'god' in the frontline so I believe what we should go with is anything what has insane DPS or really long ranged and would be mobile enough to dodge enemy rounds.
So let's look at the ostheer arsenal. What do we got there ? Ahh elephant commanders (pathetic strat is the best strat).
So let's say we are in long ranged map which is ussualy best for ostheer langres for example or something similar. You can build scout car and upgrade spotting scopes for it and get good 24/7 recon. That will maximize your pak wall effect. Also you can use spotting scopes for stugs. These guys are really good vs anything (just give them time and some proper micro). And finally our 'big boss' anti tank beast which will do 320dmg per shoot with pleasure on your oponent churchills. Churchills will get hit as soon as they show up and even if they reach you they should be around 60% hp left which is pretty ok if you just reverse and keep dealing such huge damage, also you get stuka diving bombing ability (maybe you can get vision with your scout car on enemy base and drop stuka bomb on retreating blob there? I'm sure that results will be nasty.)
The second elephant commander will provide you command panzer with smokes and hull down. It's not really popular commander cause scopes are one of the best abilities in this game but if you hull down vet 3 ostwind you will get a bunker which shoot really really fast and rip infantry with pleasure.
The OKW.
The faction which just can't simply die.
Well these guys don't really have anything really that good (I think over 280 fuel for jagdtiger in 1v1 is really not worth it) but they have jagdpanzer which has sick dps once it vets up. Maybe it's not that good but if you add command panther you will get really nice combination + some shreks and raketenwerfers will get the job done if you spot the targer first.
These strats might not work I don't know yet. I haven't fully tested it but that is what I would do if I get proper map.