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Balance Preview Update 09/04/2015

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7 Sep 2015, 02:59 AM
#141
avatar of Bloodhound

Posts: 3

sniper accuracy against units in buildings increased to 100% please! i'm tired of this mg in building spam
7 Sep 2015, 03:49 AM
#142
avatar of ghey boi

Posts: 61

I am wondering if the range buff to the tiger also applies to the tiger ace. After looking on coh2 stats both tigers have the same base range so I would assume this buff is true for both. Can anyone confirm?

Increased range for the tiger ace seems pretty scary, will have to test this out.
7 Sep 2015, 03:53 AM
#143
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

I am wondering if the range buff to the tiger also applies to the tiger ace. After looking on coh2 stats both tigers have the same base range so I would assume this buff is true for both. Can anyone confirm?

Increased range for the tiger ace seems pretty scary, will have to test this out.


:foreveralone:

7 Sep 2015, 05:35 AM
#144
avatar of Mr. Someguy

Posts: 4928

I am wondering if the range buff to the tiger also applies to the tiger ace.

It will, as the Tiger and Tiger Ace both use the exact same file for their main gun.

So the Tiger Ace will now have 56.25 (45+25%) range instead of 50 (40+25%).
7 Sep 2015, 05:49 AM
#145
avatar of Horasu

Posts: 279

Yeah, this Tiger range buff is starting to sound cumbersome and unnecessary.
7 Sep 2015, 06:14 AM
#146
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

Oh god, relic is trying to make the tiger into the ostheer comet,but with way more armor and hp.


Lets PRAY they havent lost it,and they keep the vet 2 bonus low enough that the range increase stays at 50.

Or they split up the gun files and leave the ace out of this buff(which I assumed they would do since they didnt mention ace in the notes??????????????????? RELICCCC)... Its already easy for a tiger ace to reach out and slap tank destroyers with 50 range...at 55....what could actually counter the tiger ace besides a bunch of mines and a demo in one spot to one shot it?

Im ok with a normal vet 3 tiger getting these buffs,but the ace needs some serious nerfs otherwise.

Luckily this is just a preview mod,maybe if we cry loudly enough they wont go through with this.


7 Sep 2015, 06:15 AM
#147
avatar of Australian Magic

Posts: 4630 | Subs: 2

45 range Tiger is fine, but Im little worried about vet 2 range buff with base 45.
7 Sep 2015, 06:21 AM
#148
avatar of Junaid

Posts: 509

I'm just happy relic has picked up the pace regarding changes.
7 Sep 2015, 06:48 AM
#149
avatar of ghey boi

Posts: 61


It will, as the Tiger and Tiger Ace both use the exact same file for their main gun.

So the Tiger Ace will now have 56.25 (45+25%) range instead of 50 (40+25%).


Yeah that is what I thought, thank you for the reply.
7 Sep 2015, 06:54 AM
#150
avatar of Von Sturm

Posts: 50

Why they have removed "prioritize vehicles" for many tanks ? It's a pain in the ass especially with heavies who are targeting inf instead wolverine/jackson etc ...
7 Sep 2015, 07:11 AM
#151
avatar of sirphilliam

Posts: 10

Just tried the latest balance preview and the bofors still melts infantry and still has a normal cooldown for brace. Are alot of the changes bugged to not work in the balance preview Mod?
7 Sep 2015, 07:19 AM
#152
avatar of Katitof

Posts: 17914 | Subs: 8

For the love of god.

Why does the brit AA tank penetrate p4s and panthers. why relic. who thought this was OK??

For the same reason incendiary rounds HMG42 penetrates T34.

Why are the brit flames firing across the damn map??? who said yea that looks good??

Because they are not supposed to be faust fooder(UC) and are 12 cp AI specialist(croc).

Also, check on preview the range of flame 251.
7 Sep 2015, 08:02 AM
#153
avatar of Trubbbel

Posts: 721

I still Think 200 for ML-20 is too low.

Love the changes. I really really REALLY enjoy how you guys are willing to work with the community. You guy are genius.

I would add in buffs/changes to units that are seldom used due to their under-performance. Please at least take a look at them:

  • Soviet Defensive Doctrine
  • Ostheer Defensive Doctrine

    I just really want to see these units in the game, it would really make it more interesting.

Good pick. I would also like to see that doctrine work. I guess everybody gave up on it and even stopped talking about it.


Dude it's just 5 more range, this is just so it can kite a little to deal with the fact the level of AT on the field has ramped up significantly. The Tiger I is not hard to kill by any stretch of the imagination.

Agreed.

jump backJump back to quoted post5 Sep 2015, 09:57 AMKothre

*cough*

Four nerfs. Four. And they're all by pretty huge margins. Do you think it might be a little better to nerf it, you know, incrementally to see what works instead of going all out on the Bofors like this?


I'm starting to think these changes are for the same possible reason the ML-20 first got nerfed to the ground:

jump backJump back to quoted post5 Sep 2015, 02:38 AMbC_

that is the whole point of this mod preview to help us make revisions and try the ch anges before it actually gets patched into the live game. It gives more refinement to the process and all members of the community are involved.


So it might not be the end of it.
7 Sep 2015, 08:19 AM
#154
avatar of Mr. Someguy

Posts: 4928

  • Ostheer Defensive Doctrine


Relic Pls.


7 Sep 2015, 10:24 AM
#155
avatar of Stafkeh
Patrion 14

Posts: 1006

So much crap in this thread... Way to make Relic only look at the official forums :facepalm:
7 Sep 2015, 10:28 AM
#156
avatar of Kreatiir

Posts: 2819

So much crap in this thread... Way to make Relic only look at the official forums :facepalm:


+1
7 Sep 2015, 10:52 AM
#157
avatar of Mr. Someguy

Posts: 4928

So much crap in this thread... Way to make Relic only look at the official forums :facepalm:


Ahahaha because Relic forums is better than here? It's loaded to the brim with pussyking's and katitof's.
7 Sep 2015, 10:57 AM
#158
avatar of Katitof

Posts: 17914 | Subs: 8



Ahahaha because Relic forums is better than here? It's loaded to the brim with pussyking's and katitof's.


Actually, its more like vetlolcakes everywhere.
People there are motivated ideologically.
7 Sep 2015, 11:12 AM
#159
avatar of spam.r33k

Posts: 503

is it only me or do you need to activate the UKFs smoke rounds twice for them to actually be fired?

7 Sep 2015, 11:38 AM
#160
avatar of Shell_yeah

Posts: 258

Do Tiger buffs apply to the Tiger Ace?

Tiger Ace with 55 range and even more penetration is the last thing I want to see in this game. :facepalm:

bofors and brace structure changes are great, Sherman with increased armor was a better version of P4 with cheaper price, so not including the armor buffs in new mod version is good imo.
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