Churchill Croc's Main Gun

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Facepalm.

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Did I read that right? You want to buff the crocodile? ARE YOU INSANE. The First game I played with it in release I got 230 kills against a primarily antitank army by brute forcing them. If it's gun was made better it would basically remove the need for you to build normal Churchill/Firefly's to provide support.

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Arhjggdfhgmjfgfhg
Did I read that right? You want to buff the crocodile? ARE YOU INSANE. The First game I played with it in release I got 230 kills against a primarily antitank army by brute forcing them. If it's gun was made better it would basically remove the need for you to build normal Churchill/Firefly's to provide support.
Whoa whoa whoa easy there feller.
Reread the post.
He wants the tank to treat the main gun as the primary weapon, so that attack orders using Q (or whatever the non gridkey hotkey is) use the ballistic shell, not the flamethrower.


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Posts: 348
Whoa whoa whoa easy there feller.
Reread the post.
He wants the tank to treat the main gun as the primary weapon, so that attack orders using Q (or whatever the non gridkey hotkey is) use the ballistic shell, not the flamethrower.
Ah my bad, I feel silly. Yeah I'd agree with that. The flame thrower shouldn't be the "main weapon" when it still has a cannon. But I can see where Relic is coming from, they want it to be a Flame Tank not a tank with a flame thrower.

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Posts: 393

Not to mention that it turns on it's own to fire at retreating infantry or whatnot running past and is causing unnecessary problems of exposing it's rear armour. Hell, if I remember correctly, it's doesn't even have a "Vehicles Only" toggle to force it to behave itself in the presence of tanks.

Posts: 11
Yep valid problem. I tried to destroy abandoned at gun with croc attack-order and croc started flaming at gun doing no damage.
Facepalm.
+1

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