Churchill Croc's Main Gun
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Facepalm.
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Did I read that right? You want to buff the crocodile? ARE YOU INSANE. The First game I played with it in release I got 230 kills against a primarily antitank army by brute forcing them. If it's gun was made better it would basically remove the need for you to build normal Churchill/Firefly's to provide support.
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Arhjggdfhgmjfgfhg
Did I read that right? You want to buff the crocodile? ARE YOU INSANE. The First game I played with it in release I got 230 kills against a primarily antitank army by brute forcing them. If it's gun was made better it would basically remove the need for you to build normal Churchill/Firefly's to provide support.
Whoa whoa whoa easy there feller.
Reread the post.
He wants the tank to treat the main gun as the primary weapon, so that attack orders using Q (or whatever the non gridkey hotkey is) use the ballistic shell, not the flamethrower.
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Whoa whoa whoa easy there feller.
Reread the post.
He wants the tank to treat the main gun as the primary weapon, so that attack orders using Q (or whatever the non gridkey hotkey is) use the ballistic shell, not the flamethrower.
Ah my bad, I feel silly. Yeah I'd agree with that. The flame thrower shouldn't be the "main weapon" when it still has a cannon. But I can see where Relic is coming from, they want it to be a Flame Tank not a tank with a flame thrower.
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Not to mention that it turns on it's own to fire at retreating infantry or whatnot running past and is causing unnecessary problems of exposing it's rear armour. Hell, if I remember correctly, it's doesn't even have a "Vehicles Only" toggle to force it to behave itself in the presence of tanks.
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Yep valid problem. I tried to destroy abandoned at gun with croc attack-order and croc started flaming at gun doing no damage.
Facepalm.
+1
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