Brits power distribution during match duration.
Posts: 509
In my experience, brits have the weakest early game of all factions and strongest late game. But I think the power levels of the faction are skewed in the extreme.
Its a mess to survive early-mid game against ostheer even, and keep in mind that ostheer is designed as and well known as a defensive powerhouse i.e. not the best at attacking.
The mid-game is all reactive with the exception of the AEC.
But if you (miraculously) reach late game, the tables turn the other way. Brits have the best lategame of all factions, IF they can get that far.
It is my opinion that the power distribution is skewed in the extreme and that this ought to be redressed. Mind you, I know that different factions are meant to have different strengths, but I think the brits take this approach into a really big extreme.
Please contribute to the discussion by:
First: Is this hypothesis even worthwhile? If not, let us not waste time on it.
Second: If it is; lets try to nail down specific issues one by one; either in this thread or in separate ones.
Please contribute chaps. I've set up some polls, please vote honestly.
Posts: 151
A good HMG provides good cover, the bofors and the Armoured car are both units which perform very well. The bofors just shreds light vehicles such as the Puma, Flak Ht and 222, as well as infantry the armoured car scales very well. its like a stuart with better armour and scale's better.
Mortar emplacement is very good, but costly. Engineers are just slightly worse Ass grens.
Just played against some very good infantry play. Infi Section in cover with LMG in my opinion have crazy good survivability and reasonable damage. I think early Weapon racks are key for UKF.
Only big problem is Osth sniper, virtually forces bolster IS size and UKF lose massive amounts of MP, until they can maybe get a counter snipe. Good players will field 2 almost certainly as Ostheer.
Posts: 39
Brits are overpower OKW easily.
Posts: 509
Posts: 509
Posts: 17914 | Subs: 8
the fact that they can field a bren carrier before OKW even gets a 2nd squad out is fucking stupid.
Brits are overpower OKW easily.
How about the fact that OKW will have 4 volks on field, totaling up to 5 capping squads when UKF will have 2 rifles, bren and maybe 3rd on the way?
Harass his cutoffs, stretch his early game tiny army and you've got huge tech advantage.
OKW can effortlessly outcap and out tech UKF.
Posts: 509
Posts: 2115 | Subs: 1
How about the fact that OKW will have 4 volks on field, totaling up to 5 capping squads when UKF will have 2 rifles, bren and maybe 3rd on the way?
Harass his cutoffs, stretch his early game tiny army and you've got huge tech advantage.
OKW can effortlessly outcap and out tech UKF.
Katitof has spoken and i actually agree with him
Posts: 88
strong in late game but not TOO strong.
maybe you check options of polls again?
Posts: 509
Posts: 862
(Yeah, I am in a sarky mood today.)
Posts: 270 | Subs: 1
By the time the brits get a foothold, they can be just broken down again by being outnumbered and swarmed.
In 2v2s and up they really need some support from Soviets or USF, which generally isn't happening because everyone wants to play the new faction.
Posts: 1890 | Subs: 1
Katitof has spoken and i actually agree with him
+1
Played at OKW 1vs1 several times last night vs. Brits and that was my experience. Trick is to not get an early Kubel if you suspect an early Bren Carrier. OKW also has this thing called a Raken in their HQ that makes short work of Bren Carriers. ^^
Posts: 509
Generally the brits will have difficulty early game and it can just snowball from there.
By the time the brits get a foothold, they can be just broken down again by being outnumbered and swarmed.
In 2v2s and up they really need some support from Soviets or USF, which generally isn't happening because everyone wants to play the new faction.
That's exactly what I mean. They're meant to have a weak early game, sure; just like ostheer. Except they're worse than ostheer in that regard.
Posts: 2742
That said you could say the brits are in a "good spot" but there are critical flaws in which they are heavily crippled (v ost snipers) as well as excessively cost efficient. (v OKW early on, churchills, etc) There's no right answer in determining how they're balanced overall currently.
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