People didn't use it because it cost fuel on a faction that's very starved of fuel, in a race to get out vehicles in time to counter enemy vehicles. Taking this vehicles which has no offensive abilities would just delay you even further.
Ambulance and Soviet medics research have something to say about delaying teching and tanks.
What about removing all of their fuel cost because
in a race to get out vehicles in time to counter enemy vehicles. Taking this vehicles which has no offensive abilities would just delay you even further.
The faction is fuel starved so let's remove all fuel side costs so the player doesn't have anymore to make choices about how to use their fuel!