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Relic says: Something BIG after the brits...

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19 Sep 2015, 21:24 PM
#181
avatar of SirRaven of Coventry

Posts: 167

Permanently Banned
USF commanders costing $11,99 per commander. Please let it be true relic! PLS :foreveralone:
21 Sep 2015, 08:52 AM
#182
avatar of Blalord

Posts: 742 | Subs: 1

Maybe they were talking of new Vickers range
21 Sep 2015, 17:31 PM
#183
avatar of spajn
Donator 11

Posts: 927

thanks for hyping up a big nothing news kyle.
21 Sep 2015, 17:36 PM
#184
avatar of adrian23

Posts: 87

jump backJump back to quoted post19 Aug 2015, 20:33 PMMortar
Soundbug fixed.

Who am I kidding, that will never happen. Kappa



LOL never!
21 Sep 2015, 17:40 PM
#185
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

jump backJump back to quoted post21 Sep 2015, 08:52 AMBlalord
Maybe they were talking of new Vickers range


Vickerscope, please :P
21 Sep 2015, 17:50 PM
#186
avatar of BartonPL

Posts: 2807 | Subs: 6

Relic is always excited and always says that something "BIG" is comming, the only thing that comes to my mind is another fail series like AA (fun fact, this shiet "expansion" is still for 40$ :romeoPls: ) and BIG bunch of new awesum bugs

21 Sep 2015, 18:29 PM
#187
avatar of The Big Red 1

Posts: 758

Relic is always excited and always says that something "BIG" is comming, the only thing that comes to my mind is another fail series like AA (fun fact, this shiet "expansion" is still for 40$ :romeoPls: ) and BIG bunch of new awesum bugs


im happy USF is finally gonna get a pershing
Ps. pls tell amifunk to eat dat soup the same time u eat dat soap
21 Sep 2015, 18:32 PM
#188
avatar of BartonPL

Posts: 2807 | Subs: 6

sorry to disappoint you but there's literally 0 chance for USF to get pershing, i'll tell you why - faction design allows vehicle crews to abandon their tanks, if pershing goes life then same thing will happen to it, Pershing could be abandoned and easily spammed while other factions will remain with one heavy tank on the field
21 Sep 2015, 18:39 PM
#189
avatar of Waspaloy

Posts: 86

21 Sep 2015, 18:57 PM
#190
avatar of The Big Red 1

Posts: 758

sorry to disappoint you but there's literally 0 chance for USF to get pershing, i'll tell you why - faction design allows vehicle crews to abandon their tanks, if pershing goes life then same thing will happen to it, Pershing could be abandoned and easily spammed while other factions will remain with one heavy tank on the field

lol but we already seen leaked pics of it why bother making a model of it when ur not gonna put it into the game in the first place? it doesn't make sense to me.
21 Sep 2015, 19:14 PM
#191
avatar of Deca

Posts: 63

sorry to disappoint you but there's literally 0 chance for USF to get pershing, i'll tell you why - faction design allows vehicle crews to abandon their tanks, if pershing goes life then same thing will happen to it, Pershing could be abandoned and easily spammed while other factions will remain with one heavy tank on the field


"easily spammed"? Did it not occur to you that the cost for a Pershing will be at least that of Tigers/IS2s. So in almost no games ever will the US have enough resources to consider getting a second big P.
21 Sep 2015, 21:04 PM
#192
avatar of Muad'Dib

Posts: 368

jump backJump back to quoted post21 Sep 2015, 19:14 PMDeca


"easily spammed"? Did it not occur to you that the cost for a Pershing will be at least that of Tigers/IS2s. So in almost no games ever will the US have enough resources to consider getting a second big P.


It wasn't exactly uncommon to see more than one IS2/Tiger before the limit was enforced, otherwise it wouldn't have been necessary. Barton has a point, though it wouldn't surprise me if they just released the commander for the $$$ and said the limit workaround was 'intended' or 'unavoidable' or whatever.
21 Sep 2015, 21:09 PM
#193
avatar of Keaper!
Donator 11

Posts: 135

Not sure how tricky or doable this would be but they could just tie the vehicle crew popcap to the tank's popcap and income penalties until the tank gets destroyed.
21 Sep 2015, 21:18 PM
#194
avatar of Tin Pigeon

Posts: 32

more maps, less vetos, more pay-2-win commanders and a free-to-play design with buyable warspoils!
22 Sep 2015, 05:02 AM
#195
avatar of BartonPL

Posts: 2807 | Subs: 6

jump backJump back to quoted post21 Sep 2015, 19:14 PMDeca


"easily spammed"? Did it not occur to you that the cost for a Pershing will be at least that of Tigers/IS2s. So in almost no games ever will the US have enough resources to consider getting a second big P.


Price could get like 10 M10's during one game and some dozers
22 Sep 2015, 05:05 AM
#196
avatar of Kubelecer

Posts: 403



Price could get like 10 M10's during one game and some dozers


But that doesn't matter because axis doesn't have m10s for the pershing :romeoMug:
22 Sep 2015, 07:02 AM
#197
avatar of rush

Posts: 341

All i want is an optimization patch , this game has many annoying bugs and broken achievements .
But i really hope they don't announce coh3 just yet , coh2 still has so much potential .
22 Sep 2015, 07:16 AM
#198
avatar of Mortar
Donator 22

Posts: 559

sorry to disappoint you but there's literally 0 chance for USF to get pershing, i'll tell you why - faction design allows vehicle crews to abandon their tanks, if pershing goes life then same thing will happen to it, Pershing could be abandoned and easily spammed while other factions will remain with one heavy tank on the field


So they just make it like the Tiger Ace. You get 1 and 1 only.

Problem solved.
22 Sep 2015, 07:19 AM
#199
avatar of Jadame!

Posts: 1122

Pershing Ace?

Oh lol. it gonna be glorious.
22 Sep 2015, 07:35 AM
#200
avatar of Kreatiir

Posts: 2819

Relic is always excited and always says that something "BIG" is comming, the only thing that comes to my mind is another fail series like AA (fun fact, this shiet "expansion" is still for 40$ :romeoPls: ) and BIG bunch of new awesum bugs



I bet you never even played the campaign. :snfPeter:
It's a solid singleplayer, nothing wrong with that.

OT: What Relic mean to with something BIG is actually the patch we received the 17th :sibHyena:.
The bugs are the BIG thing :banana:
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