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Soviet Early Game is too OP needs a rework

26 Jul 2015, 18:24 PM
#1
avatar of Panzerschützen

Posts: 186

I just played a game which in the end I was about to uninstall the game. First I am not that a good player as well as not being a noob. The particular Soviet meta I am going to talk about is bullshit, boring and which I encountered the third time after the latest patch. Playing as Ostheer, I came across with a Maxim spam,any flanking was to be punished by another maxim thanks to it's quick setup.(You always prefer a qick setup over a greater arc if you can micro your HMGs well enough.) Like 5 minutes passed as he gained the map advantage with his maxims and then he gathered his scripts and equipped them with PTRS which is a joke. It can overwhelm any kinda infantry OST got at any ranges if vetted up and in a cover unless OST player can survive maxims.
I rushed for Ostwinds, they worked just fine but scripts can just melt it with a ZiS support.
As he produces nothing fuel-wise and auickly teches up, you feel kinda doomed. I want Relic to rework this maxim spam and PTRS blob again as the latest updates for PTRS changed shit. Here is the replay if you want a look into http://www.coh2.org/replay/37300/please-watch-relic-fix-this-thing
26 Jul 2015, 18:28 PM
#2
avatar of Rimadljod

Posts: 34

I want 1000€...
26 Jul 2015, 18:36 PM
#3
avatar of TheEvilAdventurer

Posts: 188

Maybe flanking rather than charging headfirst into the mg's would have served you better?
26 Jul 2015, 18:37 PM
#4
avatar of Katitof

Posts: 17914 | Subs: 8

Still in denial about snipers and mortars I see?
26 Jul 2015, 18:42 PM
#5
avatar of Airborne

Posts: 281

the only thing that need to change about soviet early game is the quad rush.
26 Jul 2015, 18:42 PM
#6
avatar of pugzii

Posts: 513

Now try playing as US against ostheer on that map and see how it goes/
26 Jul 2015, 18:43 PM
#7
avatar of Panzerschützen

Posts: 186

I want 1000€...

I am not that great at spotting sarcasms but if you think I am wrong watch the replay.
26 Jul 2015, 18:45 PM
#8
avatar of Panzerschützen

Posts: 186

Maybe flanking rather than charging headfirst into the mg's would have served you better?

As I said, flanking doesn't work he just has his maxims covered by another one. And completely splitting your grens up is a death sentence for them.
26 Jul 2015, 18:50 PM
#9
avatar of Panzerschützen

Posts: 186

jump backJump back to quoted post26 Jul 2015, 18:37 PMKatitof
Still in denial about snipers and mortars I see?

I use snipers in some games but it's a tricky unit and german mortar isn't that great against 6 manned fairly quick maxims.
aaa
26 Jul 2015, 18:53 PM
#10
avatar of aaa

Posts: 1487

just uninstall as you wanted to. Everithing from start ro finish is noob BS.
26 Jul 2015, 18:53 PM
#11
avatar of Goldeneale

Posts: 176


As I said, flanking doesn't work he just has his maxims covered by another one. And completely splitting your grens up is a death sentence for them.


Let me share a few methods for beating maxims.
1. Sniper
2. Mortar
3. Pgrens in a 251 (good chance the maxim wont even be able to retreat)
4. 251 Flamer (which kicks insane amounts of ass)
26 Jul 2015, 18:55 PM
#12
avatar of Panzerschützen

Posts: 186

jump backJump back to quoted post26 Jul 2015, 18:53 PMaaa
just uninstall as you wanted to. Everithing from start ro finish is noob BS.

Can you please explain why? And do ypu know, I won that game just by some micro despite a huge MAXIM MORTAR PTRS Faggotry. It's not a noob BS, get your mind away from shit.
26 Jul 2015, 18:57 PM
#13
avatar of Panzerschützen

Posts: 186



Let me share a few methods for beating maxims.
1. Sniper
2. Mortar
3. Pgrens in a 251 (good chance the maxim wont even be able to retreat)
4. 251 Flamer (which kicks insane amounts of ass)


I did the flamer thing and built three panzergrens. The thing is scripts eith PTRSs waste them both. Sad enough. And yeah, I'll sure use a sniper and a mortar next time.
26 Jul 2015, 21:01 PM
#14
avatar of pussyking
Donator 11

Posts: 551

Rifle nade, OST mortar, flanking
26 Jul 2015, 21:02 PM
#15
avatar of Thunderhun

Posts: 1617

Aaaand we've got pussyking's allied counterpart. Now kiss.
27 Jul 2015, 08:52 AM
#16
avatar of Blalord

Posts: 742 | Subs: 1


Can you please explain why? And do ypu know, I won that game just by some micro despite a huge MAXIM MORTAR PTRS Faggotry. It's not a noob BS, get your mind away from shit.


So if i resume, you complain but you won ?
27 Jul 2015, 09:02 AM
#17
avatar of Iron Emperor

Posts: 1653

There are enough counters to the problem he mentiont. Be happy that you didn't see a quad rush Kappa, since that's a 1000% loss.
27 Jul 2015, 09:08 AM
#18
avatar of JohnnyB

Posts: 2396 | Subs: 1

Mortar HT works wonders against maxim/mortar spams with that incendiary barrage. You can combine the regular ostheer mortar with a mortar HT and it will work wonders.

There are some soviet strategies that are verry hard to counter especially in teamgames, for instance the one with the FHQ. But each one has its proper counter.
27 Jul 2015, 09:10 AM
#19
avatar of Iron Emperor

Posts: 1653

jump backJump back to quoted post27 Jul 2015, 09:08 AMJohnnyB
Mortar HT works wonders against maxim/mortar spams with that incendiary barrage. You can combine the regular ostheer mortar with a mortar HT and it will work wonders.

There are some soviet strategies that are verry hard to counter especially in teamgames, for instance the one with the FHQ. But each one has its proper counter.


That's indeed a nice combo, since the MHT is like the normal mortar extremely potent to destruct weaponteams
27 Jul 2015, 09:32 AM
#20
avatar of Jawohl?

Posts: 97


I use snipers in some games but it's a tricky unit and german mortar isn't that great against 6 manned fairly quick maxims.


mortar is the best early game counter to maxims
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