Yes.
Thanks!
Next question, is this a good thing or bad? I am not a pro, so please explain (not only you Katitof). I am asking this because soviets would be the only faction who HAS to do this. Is this viable?
All the other faction can skip tiers!
Posts: 1355
Yes.
Posts: 41
Permanently BannedPosts: 2693 | Subs: 1
Yes, reduce cost of sturm pios, let OKW spam them even more along with kubel, the game breaker. Also let wehr build MG instantly to make it even harder for allies to get fuel ain 2vs2+ ayyyy
Posts: 41
Permanently BannedPosts: 1604 | Subs: 3
Sturm pios supported by double kubel = gg wp, of course you can beat it, but before you do so, they will already have 2 fuel points and control of 70% of the map
How do I know? Cuz I did so and with this strat I won 80% of rounds when played OKW
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There is a reason why you barely saw high level players get 2 Sturmpio squads, even on close-quarter maps. Sturmpios were not good. If you lost to Sturmpiospam you deserved it.
Posts: 1605 | Subs: 1
Funnily relic back then increased t1 fuel price simply to delay the M3, well looks like they don't care for previous balance changes.
Posts: 17914 | Subs: 8
Thanks!
Next question, is this a good thing or bad? I am not a pro, so please explain (not only you Katitof). I am asking this because soviets would be the only faction who HAS to do this. Is this viable?
All the other faction can skip tiers!
Posts: 1355
But I like to respond
Posts: 362
Posts: 64
Just wait for MG42/Pioneer/Ostruppen/Assault Grenadier stall into fast T3.
Posts: 8154 | Subs: 2
Sturmpios are good in present and they will be even better with the change.
I'm realy surprised lel69fgt was the first to notice how important this change will be. I said it a thousand times before, they should get cheaper reinforcement and the reinforcement time must be shorter. Now I get what I want. lel69fgt, you don't know how right you are, but you are alone in your fight and I'm glad because I will make you suffer with my sturms
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MAYBE on 2v2. Plausible on 3v3+
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Posts: 1605 | Subs: 1
PTRS rifle
Damage reduced from 40 to 27
13 Bonus damage added vs vehicles
Posts: 587
nothing has changed since ptrs had 40dmg and sniper still has 81hp or was it 82, DansGame
Now Wehrmacht sniper can withstand 3 PTRS shots in the face and not die. Yay!
Posts: 1605 | Subs: 1
nothing has changed since ptrs had 40dmg and sniper still has 81hp or was it 82, DansGame
Posts: 17914 | Subs: 8
Posts: 8154 | Subs: 2
Posts: 964 | Subs: 11
they added changes guys !
SdKfz 251 Halftrack
Battle phase 2 requirement to upgrade to the Flame Projector removed.
return of the flame HT ?
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