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CoH2 is the most unbalanced game ever

2 Jul 2015, 13:47 PM
#21
avatar of Mittens
Donator 11

Posts: 1276

Well I will say CoH2 is the most poorly balanced game RN, its all due to how long it takes for their patches to kick in and their unwillingness to listen to the community but make good judgments on it. Their patches over buff something or over nerf units pushing them hard into the meta or completely wiping out the doctrines you can go (B4,kv1 commander for a start).
You can argue with me all you want but this is going to be my final view on this game. The bias is reaching critical levels, we don't get a lot of information about the game and how units that are adjust are supposed to fit their roles. Its almost impossible to talk strategies or if units are broken without someone calling you a "Wehraboo" or an "allies fanboy" leaving all discussions null and boring.

There is no counter play if you take out call ins for soviets, USF gets beat down by mg spam, and the only way for USF to win is to spam Jacksons to stop panther spam. There isn't a fair game, and its getting duller by the minute as axis and allies go the same commanders and don't have options to explore other ones to get a different game. Adding the Brits wont help the bitterness in the community and its unwillingness to discus balance issues and be open to changes. The past 2 weeks I have made posts constructive topics and issues and half the posts are filled with "its a l2p issue" without even giving the idea a try, they skip the wall of text and look for a TLDR without giving it a thought.

If we want this game to be here after the British launch, we as a community need to get better at communicating and telling people our reasoning behind it. Rn it takes 3 pages of talk to convince Alex that something needs changed. Balance patches are another issues, they should be smaller but more often to keep the META in check and make it so we cant spam broken units and make even more people put the game down, last but not least we need to understand both factions and how they operate. Play a few games as the other faction and think about it from a balance stand point rather than looking at the RAW W/L ratio as those wont till you that much.

This game as it stands is almost impossible to balance without overhauls, not even ESL would allow this to fly and in order to fix this we need more open minds not "l2p" or "Working as intended". Remember this is our game and our passion, we shape this game and its competitive back bone.

2 Jul 2015, 13:52 PM
#22
avatar of JohnnyB

Posts: 2396 | Subs: 1

Well I will say CoH2 is the most poorly balanced game RN, its all due to how long it takes for their patches to kick in and their unwillingness to listen to the community but make good judgments on it. Their patches over buff something or over nerf units pushing them hard into the meta or completely wiping out the doctrines you can go (B4,kv1 commander for a start).
You can argue with me all you want but this is going to be my final view on this game. The bias is reaching critical levels, we don't get a lot of information about the game and how units that are adjust are supposed to fit their roles. Its almost impossible to talk strategies or if units are broken without someone calling you a "Wehraboo" or an "allies fanboy" leaving all discussions null and boring.

There is no counter play if you take out call ins for soviets, USF gets beat down by mg spam, and the only way for USF to win is to spam Jacksons to stop panther spam. There isn't a fair game, and its getting duller by the minute as axis and allies go the same commanders and don't have options to explore other ones to get a different game. Adding the Brits wont help the bitterness in the community and its unwillingness to discus balance issues and be open to changes. The past 2 weeks I have made posts constructive topics and issues and half the posts are filled with "its a l2p issue" without even giving the idea a try, they skip the wall of text and look for a TLDR without giving it a thought.

If we want this game to be here after the British launch, we as a community need to get better at communicating and telling people our reasoning behind it. Rn it takes 3 pages of talk to convince Alex that something needs changed. Balance patches are another issues, they should be smaller but more often to keep the META in check and make it so we cant spam broken units and make even more people put the game down, last but not least we need to understand both factions and how they operate. Play a few games as the other faction and think about it from a balance stand point rather than looking at the RAW W/L ratio as those wont till you that much.

This game as it stands is almost impossible to balance without overhauls, not even ESL would allow this to fly and in order to fix this we need more open minds not "l2p" or "Working as intended". Remember this is our game and our passion, we shape this game and its competitive back bone.



Hey, L2P, everything is working as intended! :D
2 Jul 2015, 14:04 PM
#23
avatar of Grumpy

Posts: 1958

jump backJump back to quoted post2 Jul 2015, 12:16 PMOBK
I'm playing CoH2 from beginning, every patch I can see how relic tried to balance this crap, but the last patch is the worst ever. At this moment is impossible to win with german army, the fucking USA always has more people than you in each battle, better weapons and more granades. The anormal russians are the best army of the game, with "hurra", 120mm mortar and more than 4 T34 at min 12 ¿WTF?

I uninstalled this game, because is dissapointing to see how real noobs win me effortless. Then bye bye forever, there are more RTS game with more balance and sense.

RELIC is maybe the worst company ever, with nerd employeds unable to balance their game.


Yes it is. The 2's, 3's, and 4v4 mode is more unbalanced than ever, in favor of the axis. In 1v1, Russians still seem slightly better than either German faction but the gap isn't much.

Taking away precision shot from the Soviet mortars made them much less useful. I've had a 82mm mortar get less than 10 kills in a 4v4. On the other side, I had a Ost mortar get 57 kills in one game. Nerfing the 120 and leaving the pop cap at 10 was way too much of a nerf. Based on performance, the Ost mortar should be at least as expensive as a 120.

MG's are similarly unbalanced. The Maxim is good only for assaults, which means that its utility is greatly diminished after 10 minutes. I've tried the DHSKA and it isn't that much better than it used to be, and still not useful for crowd control.
2 Jul 2015, 14:18 PM
#24
avatar of samich

Posts: 205

There's some stuff that pretty much is unanimously agreed to be detrimental to the game that could easily be at least improved and Relic just refuse to do it in any kind of timely fashion.

Soviet/OH teching in comparison to USF/OKW is obviously borked.
The call in meta is obviously borked.

These two are essentially related. SU/OH essentially nullify huge problems with their armies by relying on call ins. Its been an issue for over 12 months, everybody sees it, relic acknowledge it, nothing changes.

2 Jul 2015, 14:19 PM
#25
avatar of Grumpy

Posts: 1958

Well I will say CoH2 is the most poorly balanced game RN, its all due to how long it takes for their patches to kick in and their unwillingness to listen to the community but make good judgments on it. Their patches over buff something or over nerf units pushing them hard into the meta or completely wiping out the doctrines you can go (B4,kv1 commander for a start).
You can argue with me all you want but this is going to be my final view on this game. The bias is reaching critical levels, we don't get a lot of information about the game and how units that are adjust are supposed to fit their roles. Its almost impossible to talk strategies or if units are broken without someone calling you a "Wehraboo" or an "allies fanboy" leaving all discussions null and boring.

There is no counter play if you take out call ins for soviets, USF gets beat down by mg spam, and the only way for USF to win is to spam Jacksons to stop panther spam. There isn't a fair game, and its getting duller by the minute as axis and allies go the same commanders and don't have options to explore other ones to get a different game. Adding the Brits wont help the bitterness in the community and its unwillingness to discus balance issues and be open to changes. The past 2 weeks I have made posts constructive topics and issues and half the posts are filled with "its a l2p issue" without even giving the idea a try, they skip the wall of text and look for a TLDR without giving it a thought.

If we want this game to be here after the British launch, we as a community need to get better at communicating and telling people our reasoning behind it. Rn it takes 3 pages of talk to convince Alex that something needs changed. Balance patches are another issues, they should be smaller but more often to keep the META in check and make it so we cant spam broken units and make even more people put the game down, last but not least we need to understand both factions and how they operate. Play a few games as the other faction and think about it from a balance stand point rather than looking at the RAW W/L ratio as those wont till you that much.

This game as it stands is almost impossible to balance without overhauls, not even ESL would allow this to fly and in order to fix this we need more open minds not "l2p" or "Working as intended". Remember this is our game and our passion, we shape this game and its competitive back bone.



The problem isn't us, it is Relic. They made the decisions. They will continue to make bad ones.

My only choice is whether or not to continue supporting them by buying DLC or expansions, which I will probably stop.
OBK
2 Jul 2015, 14:27 PM
#26
avatar of OBK

Posts: 9

I know is not easy to balance a game like Coh2, but I'm sure another company would a better work than Relic, this is the worst team ever!!!!
OBK
2 Jul 2015, 14:29 PM
#27
avatar of OBK

Posts: 9

Sorry double post.
2 Jul 2015, 14:39 PM
#28
avatar of FeelMemoryAcceptance

Posts: 834 | Subs: 2

It's easy to balance a game in reality, especially a game like COH 2, it's not like a Wargame Airland battle.

But the problem is first of all the Beta Testers ( how you want they balance the game, If i can smash them after 5 min, soviet vs ostheer, they can't see wich unit is Op ), and Relic choice to make diversity between armys.

More Armys are asymetrical, more they are unbalance.
2 Jul 2015, 14:46 PM
#29
avatar of ElSlayer

Posts: 1605 | Subs: 1

It's easy to balance a game in reality, especially a game like COH 2, it's not like a Wargame Airland battle.

But the problem is first of all the Beta Testers ( how you want they balance the game, If i can smash them after 5 min, soviet vs ostheer, they can't see wich unit is Op ), and Relic choice to make diversity between armys.

More Armys are asymetrical, more they are unbalance.

Warcraft III: Frozen Throne was pretty balanced and all 4 races were COMPLETELY DIFFERENT.
2 Jul 2015, 14:51 PM
#30
avatar of Urmel

Posts: 113


Warcraft III: Frozen Throne was pretty balanced and all 4 races were COMPLETELY DIFFERENT.


but we have relic not blizzard...
2 Jul 2015, 14:57 PM
#31
avatar of Katitof

Posts: 17914 | Subs: 8

lol :D since new patch i had some luck and i won about 20 games in row most of the time i played as axis but anyway. <444>3 2vs2




Luck


You don't need much luck with current MG42, suppressing grens or 60% close range accuracy cheap stug :D
2 Jul 2015, 15:11 PM
#32
avatar of luvnest
Strategist Badge
Patrion 39

Posts: 1094 | Subs: 20

Thanks for sharing this with us, I had a good laugh.

2 Jul 2015, 15:22 PM
#33
avatar of sluzbenik

Posts: 879

Don't worry, I'm pretty sure this game only has about a year's life left in it. Sony isn't going to sit here and watch a game with such a low player base continue to suck resources.

The smart folks at Relic seem to have seen the writing on the wall and are leaving the sinking ship in droves.

Wouldn't surprise me to see Relic written off entirely - exactly what other assets do they have that makes Sony any money at all?

2 Jul 2015, 15:27 PM
#34
avatar of Katitof

Posts: 17914 | Subs: 8

Don't worry, I'm pretty sure this game only has about a year's life left in it. Sony isn't going to sit here and watch a game with such a low player base continue to suck resources.

The smart folks at Relic seem to have seen the writing on the wall and are leaving the sinking ship in droves.

Wouldn't surprise me to see Relic written off entirely - exactly what other assets do they have that makes Sony any money at all?


:facepalm:
2 Jul 2015, 15:45 PM
#35
avatar of Blalord

Posts: 742 | Subs: 1

Don't worry, I'm pretty sure this game only has about a year's life left in it. Sony isn't going to sit here and watch a game with such a low player base continue to suck resources.

The smart folks at Relic seem to have seen the writing on the wall and are leaving the sinking ship in droves.

Wouldn't surprise me to see Relic written off entirely - exactly what other assets do they have that makes Sony any money at all?



Care, its Sega ^^

(Katitof is not really good in social thing, better place an emote and not gently correct him right ?)
2 Jul 2015, 16:16 PM
#36
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Well I will say CoH2 is the most poorly balanced game RN, its all due to how long it takes for their patches to kick in and their unwillingness to listen to the community but make good judgments on it. Their patches over buff something or over nerf units pushing them hard into the meta or completely wiping out the doctrines you can go (B4,kv1 commander for a start).
You can argue with me all you want but this is going to be my final view on this game. The bias is reaching critical levels, we don't get a lot of information about the game and how units that are adjust are supposed to fit their roles. Its almost impossible to talk strategies or if units are broken without someone calling you a "Wehraboo" or an "allies fanboy" leaving all discussions null and boring.

There is no counter play if you take out call ins for soviets, USF gets beat down by mg spam, and the only way for USF to win is to spam Jacksons to stop panther spam. There isn't a fair game, and its getting duller by the minute as axis and allies go the same commanders and don't have options to explore other ones to get a different game. Adding the Brits wont help the bitterness in the community and its unwillingness to discus balance issues and be open to changes. The past 2 weeks I have made posts constructive topics and issues and half the posts are filled with "its a l2p issue" without even giving the idea a try, they skip the wall of text and look for a TLDR without giving it a thought.

If we want this game to be here after the British launch, we as a community need to get better at communicating and telling people our reasoning behind it. Rn it takes 3 pages of talk to convince Alex that something needs changed. Balance patches are another issues, they should be smaller but more often to keep the META in check and make it so we cant spam broken units and make even more people put the game down, last but not least we need to understand both factions and how they operate. Play a few games as the other faction and think about it from a balance stand point rather than looking at the RAW W/L ratio as those wont till you that much.

This game as it stands is almost impossible to balance without overhauls, not even ESL would allow this to fly and in order to fix this we need more open minds not "l2p" or "Working as intended". Remember this is our game and our passion, we shape this game and its competitive back bone.



Jesus man do the needful if your going to have a meltdown about people being mean on the fourms don't include me in it. So far this patch iv done my best to be reasonable

2 Jul 2015, 16:35 PM
#37
avatar of AssaultPlazma

Posts: 300


Warcraft III: Frozen Throne was pretty balanced and all 4 races were COMPLETELY DIFFERENT.


All those factions are fictional and dont portray real armies that use the same equipment. Asymmetrical factional works in games like those and will always fail in a game like COH 2
2 Jul 2015, 16:37 PM
#38
avatar of VonIvan

Posts: 2487 | Subs: 21

This thread gave me cancer. :foreveralone:
Therefore any other thread like this one can give me cancer too. :foreveralone:


But on a serious note yes this patch sux(patch itself while decent is 1/5 of what was supposed to be rolled out to balance almost everything)so 85s, 120s, guards, dank hunterz, and medium armor spammerino with KT + Jadg is becoming a problem. :foreveralone:

USF is still a bit of a problem early game, but later on USF is weaker. :foreveralone:

And yes Relic takes foreverrrrrrrrrrrrrrrrrrrrr to balance simple things, but at least they have done so.......slowly..........very very slowly. :foreveralone:
2 Jul 2015, 16:43 PM
#39
avatar of Theodosios
Admin Red  Badge

Posts: 1554 | Subs: 7

Don't worry, I'm pretty sure this game only has about a year's life left in it. Sony isn't going to sit here and watch a game with such a low player base continue to suck resources.

The smart folks at Relic seem to have seen the writing on the wall and are leaving the sinking ship in droves.

Wouldn't surprise me to see Relic written off entirely - exactly what other assets do they have that makes Sony any money at all?



I remember the innumerable posts about CoH2's soon death back in summer 2013. And still this game (somehow) lives. :guyokay:

The most recent patch went in the right direction all in all. If the rest of the Alpha changes (#NDA) will be applied in an reasonable amount of time this game could allure more players.

Other than that I cannot take OBK serious. :S

2 Jul 2015, 16:46 PM
#40
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Going by the stats website we can tell the top 200 players prefer to play Ostheer the most, and OKW the least for 1v1 and 2v2. Which is kinda funny IMO.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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