Login

russian armor

Independent line of sight for tank hull/turret

30 Jun 2015, 19:34 PM
#1
avatar of GSamu

Posts: 32

Hi.

For example. In the ebp of the Sherman M4A3 tank I modify the values cone angle and outer radius in the ebpextentions\sight_ext\sight_package. This modification only apply to the hull of the tank and not in the turret.
So, the cone angle is limited to the position of the hull tank.

Is possible to set this cone angle from the hull separately from the turret.

May be you know the way to put a separate line of sight in the turret, perhaps through the gun hardpoint.


Regards.
30 Jun 2015, 19:59 PM
#2
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

Unfortunately, no. It looks like they may have prototyped this at one point, because there is a sight_hardpoint, but it does not work.
30 Jun 2015, 20:16 PM
#3
avatar of GSamu

Posts: 32

jump backJump back to quoted post30 Jun 2015, 19:59 PMeliw00d
Unfortunately, no. It looks like they may have prototyped this at one point, because there is a sight_hardpoint, but it does not work.


Yes, I was try this option but dont work.

So, I'll have to wait...


Regards.
30 Jun 2015, 22:08 PM
#4
avatar of Contrivance

Posts: 165 | Subs: 2

Relic a while back also mentioned that the sight system had a noticeable performance hit, so they kept it simple to avoid slowdowns on slower machines. So this means that entities can only ever have one radius of sight on it. It also means that not every man in a squad has sight, only a couple do and the rest are blind; this one is noticeable when you have a squad of men go around a building, as sometimes the lead man is past the corner but what's there isn't revealed until another man clears the corner.
1 Jul 2015, 13:02 PM
#5
avatar of GSamu

Posts: 32

Relic a while back also mentioned that the sight system had a noticeable performance hit, so they kept it simple to avoid slowdowns on slower machines. So this means that entities can only ever have one radius of sight on it. It also means that not every man in a squad has sight, only a couple do and the rest are blind; this one is noticeable when you have a squad of men go around a building, as sometimes the lead man is past the corner but what's there isn't revealed until another man clears the corner.


:(

So we need to wait 10 years for faster machines to use this...

:)

Thanks for the info.


Regards.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

797 users are online: 797 guests
1 post in the last 24h
8 posts in the last week
38 posts in the last month
Registered members: 49082
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM