Relic loves to play that mysterious game of, "what random thing shall we add on the patch".
I Agree with every thing u have said.. Its just Relicthrough and through. I dont see why we all keep supporting this Rubbish
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Relic loves to play that mysterious game of, "what random thing shall we add on the patch".
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Relic doesn't understand that releasing out-of-context patch changes (which have not being tested on their own, only in the context of Alpha) is just as bad as releasing completely untested changes (ahem, PTRS buff on Guards, which came out of nowhere).
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Relic loves to play that mysterious game of, "what random thing shall we add on the patch".
Previous changelog of #JustRandomRelicDecisions:
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Hey! Osttruppen are actually quite decent now!
If only all other cheap doctrinal units were as effective.
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Not as effective as Irregulars
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Not as effective as Irregulars
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I think osttruppen are better then irregulars, no contest.
They have defensive scaling so high that it gives them normal con squad durability later on.
Irregulars on the other hand... there is no redeeming quality going for them... Why they cost so much while sucking so hard is beyond my comprehension.
I've played with osttruppen and had some success and fun.
The only game I've won using irregulars was against some pro, who was so sophisticated that his opening BO was T2 and 4 mortars.
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You want to maximise "Fun" you configure the game for Axis-Only Comp-Stompers and/or 4v4 players, both of whom are groups of people the 1v1 Herrenvolk tell us must suck it because of the all-important competitive balance.
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Sure vs your average randumb Ostruppen are okay.
Try it vs the Top 500. And you'll find they give you a loss quicker than trying to tech to t4 units.
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"improve the stats of the SU-76 so it can serve as a light tank destroyer. "
light tank destroyer is absolutely useless thing. Since all light vehicles are countered by cons.
What is needed is non callin heavy tank or t-34\85 at least.
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Sure vs your average randumb Ostruppen are okay.
Try it vs the Top 500. And you'll find they give you a loss quicker than trying to tech to t4 units.
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I think all these claims about, who cares about balanced we want fun, is really ridiculous.
Did you guys already forget all the raging that happens here when things get unbalanced? Rememeber that 10+ page thread about the king tiger being useless when they only reduced it's armor by 50? Come on, if they released an unbalance alpha patch to the public, you'd be killing them on the forums. This is exactly what people were criticizing relic for in the past, for making aggressive sweeping changes without testing them first.
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I think all these claims about, who cares about balanced we want fun, is really ridiculous.
Did you guys already forget all the raging that happens here when things get unbalanced? Rememeber that 10+ page thread about the king tiger being useless when they only reduced it's armor by 50? Come on, if they released an unbalance alpha patch to the public, you'd be killing them on the forums. This is exactly what people were criticizing relic for in the past, for making aggressive sweeping changes without testing them first.
Remember what they to the katy a few patches ago when it was ridiculously OP? how fun was that for axis players? How about when ram guaranteed every crit on super heavies? was that fun? Please. If the game isn't balanced, it's not fun. Unbalanced games kill the playerbase faster than slow patches.
The only thing I'd like more clarity on is the patch schedule. What's the timeline for the rollout? 1 month? 3 months? It would seem to be a little ridiculous if it took 3 months for each patch until all changes were out.
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