Patch notes for 23rd June
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i think players will just have to adapt and be mindful of their AT positioning, rather than just being able to almost always rely on just fausting and running. more skill and thought will be necessary, which is good in theory i think.I don´t think this performance reduction to AT nades and Fausts is good. People are just going to charge their tanks into infantry. Panzer IV + Blitz. Do I really need to say more? At least those "blood skins" on vehicles make sense now.
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I don´t think this performance reduction to AT nades and Fausts is good. People are just going to charge their tanks into infantry. Panzer IV + Blitz. Do I really need to say more? At least those "blood skins" on vehicles make sense now.
well pretty much as long as infantry can engine damage mediums reliably from 100% hp, mediums just wont be that effective. u can still engine damage charging tanks, just make they were hit once by an anti-tank weapon.
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Not the other way around
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Infantry should be afraid of tanks
Not the other way around
Pretty much. Tiger reversing awat from 1 Cons squad or IS2 becasue of 1 Gren squad is not best design. Fortunately it's going to change in 3 days
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Permanently BannedRelic is clueless how badly the callin meta is fucking this game. Im suprised the game has survived this long with this stale boring fuckthing of a meta and then Relic don't even have the balls to drop their tried and tested fix.
We are not ready yet, we must earn it, we must endure more, we must be schakled by the utter urge of rebellion. Then and then only we might see the fix in about another 6 to 12 months.
Posts: 587
We are not ready yet, we must earn it, we must endure more, we must be schakled by the utter urge of rebellion. Then and then only we might see the fix in about another 6 to 12 months.
Thank you Relic Entertainment for your tests on our mental health!
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Infantry should be afraid of tanks
Not the other way around
Actually tanks should be scared of AT infantry, considering what's the point of AT infantry unless they can counter their intended targets?
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Actually tanks should be scared of AT infantry, considering what's the point of AT infantry unless they can counter their intended targets?
Heyo) I agree with some of your posts but can you say that conscripts and grenadiers are anti-tank? Those are the ones with the snares.
So, sure, shrekked Pgrens and zooka rifles should make a tank think twice but I don't think grens or cons should inspire fear.
Currently, grenspam and conspam (especially fkn conspam) are fairly feasible because tanks can't run ramshod over them even if they've been ueber-spammed. With this change, players will have to think "should I really go 7 conscripts?"
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Actually tanks should be scared of AT infantry, considering what's the point of AT infantry unless they can counter their intended targets?
Afraid of Yuri, a guy from Moscow armed with a potato size grenade scares every and all axis tanks away!
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Afraid of Yuri, a guy from Moscow armed with a potato size grenade scares every and all axis tanks away!
The patch will buff tanks with "low" armor but high HP, quite alot, T34/85 and Panthers can move more freely now
*Slight edits* MVGame
Posts: 680
The only fear I have of medium tanks not getting snared as easily is faster Allied mediums chasing down already small Axis squads and wiping them easier. While 6 man con unit just trolls itself into its base with 1 model left.
This is a important step in introducing 85spam in to the meta. Kappa My guess is that 90% of the mediums produced are 85s or easy8s so as long as the call-ins arnt changed its a horrible change.
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Actually tanks should be scared of AT infantry, considering what's the point of AT infantry unless they can counter their intended targets?
Keyword: AT infantry.
Neither cons nor grens are one.
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