Bring back The Scheldt for 3v3 and 4v4?
Posts: 123
Posts: 4301 | Subs: 2
Posts: 4785 | Subs: 3
Posts: 123
Posts: 1820 | Subs: 2
Posts: 4301 | Subs: 2
sittard was added due to popular demand if i am right. and scheldt was awfully popular.
Posts: 175
You can play custom games with the sheld by the way. This is how it was played in coh1 as well.
Just look in the workshop
Posts: 2470
Posts: 17914 | Subs: 8
And it had bridges, chokepoints and games could go for 2 hours. Arty spam basically, you want that?
I'm pretty sure they just want a map where they can build Maginots and Ziegfrieds lines and wage WW1 trench warfare there.
Posts: 2470
I'm pretty sure they just want a map where they can build Maginots and Ziegfrieds lines and wage WW1 trench warfare there.
but those are WWII
Posts: 273
And it had bridges, chokepoints and games could go for 2 hours. Arty spam basically, you want that?
Yes... there are always more noobs than med/pro players in all games.. Bridges and chokepoints are the best noob toy. Give them to play!
Posts: 17914 | Subs: 8
Posts: 1617
Posts: 1166 | Subs: 1
Remove sittard from the rotation.
Keep schedlt in custom games for the people who like building artillery in their base.
Posts: 2115 | Subs: 1
4/10
Posts: 192
Permanently BannedThe tears
Posts: 2487 | Subs: 21
The arty and cutoff camping was so glorious.
Back then being the apprentice of the best Scheldt player ever(Trojan) also helped.
I wouldn't mind if it was brought back, 3v3 and 4v4 has already become a trollfest anyways, might as well make it entertaining.
[twitch=vonivan]chapter_id=1938345[/twitch]
Posts: 1122
Nobody would mind any community maps ever if they come vetted by default and then players who want to play them can remove veto without gaining additional veto vote. Hell they can play that infinity resource one-bridge map i used to get certain bulletins spamming their lovely arty in automatch as much as they want and nobody would say a word ever.
But as long as community maps require additional veto votes no, no and no. There is plenty of bad maps already, and i hate to play bad maps only because i already spent veto votes on worst.
Posts: 721
Posts: 2885
Company of unbalanced maps in permanent veto.
Nobody would mind any community maps ever if they come vetted by default and then players who want to play them can remove veto without gaining additional veto vote. Hell they can play that infinity resource one-bridge map i used to get certain bulletins spamming their lovely arty in automatch as much as they want and nobody would say a word ever.
But as long as community maps require additional veto votes no, no and no. There is plenty of bad maps already, and i hate to play bad maps only because i already spent veto votes on worst.
Your idea sounds great. That way relic would be able to actually test new maps online without getting shitton of hate on them. After some testing some of the maps could be brought to the "true" automatch pool. It would sure improve average quality of maps.
Livestreams
15 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.829222.789+35
- 2.34957.860+14
- 3.587233.716+3
- 4.1095612.641+19
- 5.894399.691+4
- 6.486194.715-1
- 7.280162.633+8
- 8.1004649.607+5
- 9.304113.729+4
- 10.379114.769+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
9 posts in the last week
27 posts in the last month
Welcome our newest member, dwello1
Most online: 2043 users on 29 Oct 2023, 01:04 AM