Remove Captain and lieutenant limit
Posts: 2280 | Subs: 2
Permanently BannedOr the very least, release a commander that disables the limit
Posts: 95
1 CPT
Actual company's officers
Posts: 2561
Posts: 2561
OKW structures are hugely effective emplacements. And Ostheer gets free access to upgrades and abilities that USF and USSR would otherwise have to pay for.
The only faction that gets absolutely nothing is USSR and no one seems to think they are all that weak.
Posts: 3052 | Subs: 15
0/10 wouldn't read again. Good job
Posts: 17914 | Subs: 8
Posts: 10665 | Subs: 9
Posts: 543
Something about having 4 captains running around the field being used as a bazooka blob rubs me the wrong way.
The most frightening thing would actually be 4-5 units with sprint ability, chasing down germans... captains screaming "On me!" all the time, no more need of armor. Would "on me" be stakable? And what about 4 captains running through the field, a 5th watching building of tanks.
I disagree with the idea.
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Posts: 742 | Subs: 1
Posts: 207
But Lt spawn with Bar and Thompson, and still have a weapon slot, + getting LT to Vet3 is not a big deal
Yup that would indeed be the case for the majority boss
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I thought it's about popcap, not the actual unit.
Posts: 655
Permanently BannedI'll give you a 7/10 for effort queen
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Permanently BannedDef a troll post
I'll give you a 7/10 for effort queen
MVGame
Posts: 543
@Pedro_Jedi OKW already can do that with pfusiliers getting permasprint at vet 5 and with G43, getting them to Vet5 isn't really hard given their firepower and staying power.
Yeah, used them sometimes. Though didn't use more because of time constraints and evident lack of skill
Posts: 2280 | Subs: 2
Permanently Bannedzooks are not good enough for captains to be a decent threat against vehicles imo. especially since they are not very effective against infantry.
BARS are not good enough to really be an issue imo against infantry.
the potential problems I do recognize are potential "on me" spam and the Thomson dude present in both squads.
Posts: 2053
Nope.
Posts: 760
Posts: 1604 | Subs: 3
>obers come with a free lmg -> op
>captain & lieutenant should be not capped and come with free upgrades (120 muni & 60 muni) -> perfectly fine
not even considering the fact it looks stupid when more commander units run around than riflemen
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