I watched 500 a couple months ago, but I decided to change it up a bit. I watched RANDOM 2v2 automatches of ALL rankings via the in-game spectator mode.
I watched until the game ended and I included games that surrendered at any point. This is a random sample of 1000 2v2 games recording the winners.
I did not keep track of units or doctrines or bulletins.
NOTICE: This is just for 2v2s. I can't say anything about the other match ups. I've heard 1v1s are worse for axis and 4v4 are worse for allies so I assume that the more players their are the better the axis does. But I can't say either way.
Allies
Wins: 671/1000 (67%)
Soviet-Soviet: 391/554 (70%)
Soviet-USF: 179/279 (64%)
USF-USF: 101/167 (60%)
Axis
Wins: 329/1000 (33%)
OST-OST: 94/322 (29%)
OST-OKW: 111/276 (40%)
OKW-OKW: 124/402 (31%)
Given my last post, there are a lot of people in this sub that don't know how statistics and sample sets work. These games were randomly selected.
NO custom games were included, only automatches via the matchmaking system. Surrenders and quits were included. There were no special conditions. 1000 games is enough to give a fairly accurate representation of the game considering there are not that many people playing anyways. It is also enough games so that outlying games do not have an impact in the stats. Overall, the patch did not change the win rates much from what I'm seeing.
PS. Yes I know how many hours it takes and I have been on vacation for a long time
What do you guys think is the reason for this imbalance? I personally was astonished that double USF does so well.