OKW Op.... really?
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Posts: 1702
And vet 0 obers are indeed not that good. Good thing their vet bonuses are still quite ridiciluos
Also, the tiger ace is definately able to take down 3 at guns from the front maybe not always, but its not that rare
Posts: 1617
1 muni is 1.66 manpower, while 1 fuel is 3 manpower. That's how relic does calculates this stuff AFAIK.
And vet 0 obers are indeed not that good. Good thing their vet bonuses are still quite ridiciluos
Also, the tiger ace is definately able to take down 3 at guns from the front maybe not always, but its not that rare
Wow...where do you find such informations?
My only problem with Obers and Falls is the fact that they get one-shotted pretty often. Retarded bunching up advanced AI spacing is OP
About the TA; every battle tells a story
Posts: 128
l2math
he was talking about the cost he quoted so....
120X2= 240
240+350=590
he said 590
so you .....l2math
Posts: 40
(Translation) In my personal opinion the Okw are not that over powered but really it can be as simple as;Getting good... just sayin broskis
Posts: 692
Posts: 2487 | Subs: 21
OKW R NUT OP PLZ DUN NERF kthnxbyebye
(Translation) In my personal opinion the Okw are not that over powered but really it can be as simple as;Getting good... just sayin broskis
A reasonable response?
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they can't afford a reliable long range LMG.
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With him the new era of nerf allies buff axis shitposts will arrive for the L2P within his have no limits and will expand into infinity and shall be divided only by zero!
Posts: 270
The Chosen One, the successor of lolcake legacy is here!
With him the new era of nerf allies buff axis shitposts will arrive for the L2P within his have no limits and will expand into infinity and shall be divided only by zero!
Posts: 2487 | Subs: 21
The Chosen One, the successor of lolcake legacy is here!
With him the new era of nerf allies buff axis shitposts will arrive for the L2P within his have no limits and will expand into infinity and shall be divided only by zero!
We're going to need Cruzz for this. Time to summon the Warlock.
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Posts: 72
I think 1000 is a samplesize quite big enough to show a tendency for at least 2v2 matchups. 3v3 and 4v4 is FUBAR. It was before and will be forever. It is not balancable, not with 4 factions and the amount of doctrines for OH and SU.
Posts: 2396 | Subs: 1
In its core its an allied circlejerk. But in the end I am not wondering. hours of competitive cups et cetara have been proving that soviets is by far the most versatile faction with the most oomph. Yet people try to claim otherwise. And for 2v2 I've found this on reddit: http://www.reddit.com/r/CompanyOfHeroes/comments/35sz0f/i_have_watched_1000_2v2_games_since_the_newest/
I think 1000 is a samplesize quite big enough to show a tendency for at least 2v2 matchups. 3v3 and 4v4 is FUBAR. It was before and will be forever. It is not balancable, not with 4 factions and the amount of doctrines for OH and SU.
They will deny any statistics that prove Soviets are OP. They will tell you that a black horse is actually white. But who cares anyway? When is that patch with brits comming? We'll see then.
And if you think a game with 4 factions it's hard to balance, wait and see how balance will work with the fifth faction in it. After years of play I know the truth is that we will NEVER see balance in COH2. Factions will be favoured by game for periods of time (shorter or longer). What one can do, is to adapt at the current state of the game.
Posts: 692
I know you don't have much time to educate yourself between re-reading mein kampf and surfing stormfront, but I'll help you out just this once johnny
sta·tis·tic
noun
noun: statistic; plural noun: statistics
1.
a fact or piece of data from a study of a large quantity of numerical data.
"the statistics show that the crime rate has increased"
It supports your narrative though so it must be true.
The game is more balanced now than it's ever been. Quit your crying, or ill have uncle joe throw you in gulag
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