While the rest are garbage because of no call ins or elite infantry, Ostheer can build Panther and LMG grens/PGs in every game. I rarely see Terror tactics and Advanced Warfare (more popular at lower levels) at 4 v 4s. The top most popular commanders in 4 v 4 are def shock frontline into IS2 or Guards mortar. B4 is slowly phasing away thanks CAS commander spam these days. The point is Allies have to make a selective choice into commanders, wrong decision has high consequences compare to Axis.
Except if your forced to make Panthers as Ost you will have extremely low map presence due to the massive MP burn thanks to teching. You don't get more MP in 4's, meaning it's just as much a pain in the dick to do as in 2's.
If you pick non-viable Ost/OKW commanders, and are facing allied players who picked viable ones, you will lose if playing at equal skill levels.
LMG grens are good, and Pgrens are kinda eh but usable, but they are literally all Ostheer has unless you count the lol worthy Stormtroopers and Assault grens. Oustruppen are underused but take to much micro for most players.
And all of this Axis can do as well or do it better.
1. Smoke from mortar.
2. If your enemy is abusing pop cap you already have lost.
3. Wut
4. Stomped by KT/Tiger/Panther covered by Elephnat/Jadgtiger
5. Rep sation to repair friendly vehicles
6. Again, if you let enemy to abuse pop cap you already have lost.
7. Jadgpanzer can spot without losing mobility, periscops and amazing in teamgames ht searchlight which I would even call OP in 4v4.
8. And P47 are gone after first strafe due to Flat HT, also Panther can mark as well and JU strike is not worse than P47. Its even better.
9. Med truck, med bunkers.
10. CAS
And there are more Ostheer commanders for teamgames, like Joint Operation but you decided not to put it in.
You're also saying about IS2 and ISU yet you put commanders without them.
1. Soviets can do this, and the USF smoke launchers come in way faster allowing for more on the fly cover
2. Nope, Priests take up a lot of popcap, no reason to not decrew them. And if your enemy is popcap abusing it's probably because the game has gone on a long time. You are underestimating how quickly you can hit pop cap as USF
3. Dropping HMG's and AT guns with airborne is a great way to ensure a Soviet player who took a t1 start still has suppression and AT available to them
4. The fuel investment to make KT's/Tiger's/Panthers covered with JT's and Elefants would be almost triple the amount of the cost of the IS2's and Jacksons. Your never going to be able to get multiple KT's, or Jadgtigers, and both the Tiger and KT are easy to fight when using the IS2. The Jackson is your DPS/fist, the IS2 is the shield. Combine this with mark target.
5. Soviet one is in a shit doctrine, and the OKW repair truck repairs really slow, you should always have your idle tanks decrewed and the crews helping to repair
6. Not about pop cap abuse, it's about reducing the amount of micro you need to do.
7. The JPIV doesn't do 200 damage with a turret, and or have as good DPS as the SU-85 does. The point is team work.
8. JU-87 strike is in 1 viable Ost doctrine, but doesn't chase enemy tanks. The P-47's when shot down just turn into kamazie planes. Not to mention the fact the Flak HT normally isn't even alive at the P-47 stage of the game and it's rare for the schwer to shoot them down before they kill something because they chase tanks. Again, these are not things unique to Allies, but the mark target is a global ability you can put on anything, the Panther needs to go to a place and mark, and said mark doesn't give LOS or recon
9. Who cares? Oh deary me options available to both sides. And the medic truck can't heal an entire army with one click.
10. One Ost doctrine versus multiple soviet doctrines with call in's and almost every USF commander with recon and artillery call in's. lol
And there are more Ostheer commanders for teamgames, like Joint Operation but you decided not to put it in.
You're also saying about IS2 and ISU yet you put commanders without them.
Joint Op's is pointless because the Ost pak isn't as good as the OKW pak, and your not floating MP to make one. And the LefH is literal garbage. Why would you ever use this commander is beyond me.
And there are other good Soviet commanders without IS2 or ISU. The T34/85 commanders are amazing, Counterattack tactics is still very good, Terror Tactics is the perfect counter to all things OKW, and Shock Army is the same. Massed indirect fire and PPsH to ruin OKW blobs.