Yea on lower (physics) setting you don't even see a trail and have no idea where it is going.
Super range granade without timer for standard infantry that doesn't need to be resaerched, totally broken imo.
I cannot count the times my maxims got oneshot with 4-5 men remaining.
frequent rifle grenades squad wipes
13 May 2015, 09:28 AM
#41
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19 May 2015, 12:14 PM
#42
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I cannot count the times my maxims got oneshot with 4-5 men remaining.
This can easily happen if your maxim squad clumps up. As Luvnest said Automatic-Cover-Seeking-System's influence on this issue is crucial and favours oneshot wipes significantly.
20 May 2015, 21:17 PM
#44
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Posts: 315
Yea on lower (physics) setting you don't even see a trail and have no idea where it is going.
Super range granade without timer for standard infantry that doesn't need to be resaerched, totally broken imo.
I cannot count the times my maxims got oneshot with 4-5 men remaining.
I hear what people are saying on the micro, but when you're hopscotching all over the map, by the time you hear the *poink* sound of it being launched, you have little time to react.
Also, as said, for a non-tech item, it's a bit buffed. I've had squads wiped in all the covers, even a retreating one which seemed outside the radius of the 'nade.
21 May 2015, 14:00 PM
#45
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Posts: 294
Because the animation for the Grenadier makes himself less obvious (crouches down) instead of more obvious (tosses arm up to throw).
Honestly though, 99% of any issues I have with it though is mini-precision strikes from the fog of war at vet 2 and the squad-bunching which makes most things that explode squad-wipe anyway (RG-33 + enemy in cover = Guarantee squad-wipe on hit or your munitions back!). The rest is just an extra annoyance.
you have less than no chance, the rifle nade is not going to change, yes its definitely OP, but it is what it is, just be massively aware of it at all times, allies are the micro factions, if you aren't quick at micro play axis factions is the best advice to be honest.
they have powerful units that can take and deal out a lot of punishment, they suit people who like to turtle and ease out slowly and you don't have to be as quick with your ractions, its a simpler style of gameplay because you go for keeping what you secure instead of skirmishing everywhere.
21 May 2015, 14:39 PM
#46
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Posts: 600
I hear what people are saying on the micro, but when you're hopscotching all over the map, by the time you hear the *poink* sound of it being launched, you have little time to react.
Its the same with any nade.... Shoc and para's cooked nades i find are the hardest to dodge. You can hit retreat when you see the guy throw it and still lose half your squad. (from click to bang they are the fastest)... rifle nade you can side step if you pay attention. Unless its a bunched weapon team.
21 May 2015, 15:08 PM
#47
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Wipe back with MK2.
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Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
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OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
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Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
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Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
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aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
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Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
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Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
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aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
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Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
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aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
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aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
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adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
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