Login

russian armor

Shared cooldown

22 Apr 2015, 08:44 AM
#1
avatar of Sirlami
Donator 11

Posts: 422 | Subs: 3

Its time to make a suggestion again! :>

Most commander abilities could use a shared cooldown with the team. For example player 1 calls in a tiger this triggers the cooldown of the tiger in player 2 3 4's tiger callins, also applies to p47's, is2's ect. Exception could be infantry call ins.
22 Apr 2015, 09:05 AM
#2
avatar of ferwiner
Donator 11

Posts: 2885

Nice idea but I can see a slight problem: it would work great with arranged teams but in case of random mates that would be terrible: imagine the chaos when mates accuse each other of "stealing" their callin... It would be so frustrating for some ppl that I belive that idea will never find its way into a game.
22 Apr 2015, 09:33 AM
#3
avatar of Katitof

Posts: 17914 | Subs: 8

That makes absolutely no sense no matter how you look at it.
Heavy armor call-in problem won't ever be solved unless we will get a hardcap of 1 at a time or distinct exploitable disadvantage that mediums could exploit.
22 Apr 2015, 14:53 PM
#4
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

yeah. i had a 4v4 yesterday that featured 7 or 8 tigers, 4 of them at one time. wasn't a very good game for a lot of reasons, the rank 10 team mate against an arranged team being a huge part of it.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

837 users are online: 837 guests
1 post in the last 24h
8 posts in the last week
38 posts in the last month
Registered members: 49082
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM