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Urban Tactics Forward Hq Issue

12 Apr 2015, 04:29 AM
#41
avatar of Mittens
Donator 11

Posts: 1276



Dont allow okw med trucks to reinforce outside of friendly territory. then u have a deal



This
12 Apr 2015, 05:42 AM
#42
avatar of Aladdin

Posts: 959



>Fight a bit
>2CP
>Mortar Half Track
>Incendiary Round
>Building on fire, dies regardless of size and total HP because fire never goes out. Your mortar can now resume raining hell on soviet anything.


Oh my god so HARD to get within mortar range and click one button and target.



You think so?

Come play against me on ettelbrook station and I will show how I crush u with this, no matter how u press ur mht buttons

mht does very well against wooden buildings, but in some maps it's a different story

Stuka? Good luck getting ur Stuka before u're pushed from everything hard. Plus some buildings can withstand one Stuka barrage and good luck till the next recharge (90 s), and another FHQ is just 60 fuel.

I have NEVER lost a game using FHQ in certain maps using this tactic
12 Apr 2015, 06:01 AM
#43
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
jump backJump back to quoted post12 Apr 2015, 05:42 AMAladdin



You think so?

Come play against me on ettelbrook station and I will show how I crush u with this, no matter how u press ur mht buttons

mht does very well against wooden buildings, but in some maps it's a different story

Stuka? Good luck getting ur Stuka before u're pushed from everything hard. Plus some buildings can withstand one Stuka barrage and good luck till the next recharge (90 s), and another FHQ is just 60 fuel.

I have NEVER lost a game using FHQ in certain maps using this tactic


Every "issue" u point out is a learn to play issue
12 Apr 2015, 07:01 AM
#44
avatar of Aladdin

Posts: 959



Every "issue" u point out is a learn to play issue


sure sure :clap:
12 Apr 2015, 07:30 AM
#45
avatar of RMMLz

Posts: 1802 | Subs: 1

There are stone buildings on a couple of maps that don't burn and take two stuka barrages to destroy. And I'm not even sure two stuka barrages will always kill them. Stuka + time for two barrages is a little extreme.

On every other map it's insta-win for Axis if you're not idiots.



This. Most WFA maps have concrete buildings which are very durable. For any other building, you have MHT for ostheer and Infiltration grenades for OKW which demolish the building. But the train station in ettlebruck...
12 Apr 2015, 07:40 AM
#46
avatar of steel

Posts: 1963 | Subs: 1

jump backJump back to quoted post12 Apr 2015, 07:30 AMRMMLz


This. Most WFA maps have concrete buildings which are very durable. For any other building, you have MHT for ostheer and Infiltration grenades for OKW which demolish the building. But the train station in ettlebruck...
Nuke bunker disguised as a station.
12 Apr 2015, 07:44 AM
#47
avatar of RMMLz

Posts: 1802 | Subs: 1

jump backJump back to quoted post12 Apr 2015, 07:40 AMsteel
Nuke bunker disguised as a station.


:clap: Imagine a mod in which you have to hold the station for X amount of time, and then if you succeed, the silo opens and fires a nuke at enemy's base.
12 Apr 2015, 08:30 AM
#48
avatar of Frost

Posts: 1024 | Subs: 1

Flamer pioneers with mg's fire support is the best option. Of course HT mortar is better, but you must have doctrine with him.
12 Apr 2015, 20:03 PM
#49
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

jump backJump back to quoted post12 Apr 2015, 07:30 AMRMMLz


This. Most WFA maps have concrete buildings which are very durable. For any other building, you have MHT for ostheer and Infiltration grenades for OKW which demolish the building. But the train station in ettlebruck...


i actually had one game on ettlebruke where they put a FHQ in that building and we didn't manage to kill it until i got railway. then it died.
12 Apr 2015, 20:26 PM
#50
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Urban defense commander on loadout = Rush those building early game.
12 Apr 2015, 20:47 PM
#51
avatar of ferwiner
Donator 11

Posts: 2885

I've seen this station burning many times. It just eats more than one incendiary shell...
12 Apr 2015, 20:47 PM
#52
avatar of dasheepeh

Posts: 2115 | Subs: 1

jump backJump back to quoted post12 Apr 2015, 07:40 AMsteel
Nuke bunker disguised as a station.


You mean Stalingrad's big house.
12 Apr 2015, 21:06 PM
#53
avatar of Lenny12346

Posts: 307 | Subs: 3

I just wanted to let you all know, I love you guys <444>3
12 Apr 2015, 21:09 PM
#54
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Lenny might be drunk.
12 Apr 2015, 21:57 PM
#55
avatar of RMMLz

Posts: 1802 | Subs: 1



i actually had one game on ettlebruke where they put a FHQ in that building and we didn't manage to kill it until i got railway. then it died.


The map is already terrible for axis, and by the time you destroy the FHQ, you've been pushed away so hard and they are at a huge resource advantage.

The FHQ is HUGELY abusive in Sittard. I've played with teammates who rush for they other side of the map, setup a HQ and spam infantry.
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