i love how u guys got worked up over an obvious troll/bait post
Pfffff, how can anyone take that seriously? You got as much chance of being in charge of CoH2 as me - none!
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i love how u guys got worked up over an obvious troll/bait post
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Permanently Banned
Pfffff, how can anyone take that seriously? You got as much chance of being in charge of CoH2 as me - none!
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Yeah, nerf is2 to shit, nerf front armor to shit, come on! Is2 is a good as it is. RNG fire on infantry means that folks and pzgrens with shreks can get close to is2. Paks and puphen are nightmare for frontal armor of is2. Rotating speed of is2 is not fast, so a sing puma can destroy it with a good flank.
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Permanently Banned3 disrespectful posts invised and three follow-ups citing said posts.pssh constructive criticism is now offensive. Not like my post that paints relic in a bad light would do anything anyway, even if its true. We all talk on here but deep down its all useless. Relic doesn't care..
Back to topic
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pssh constructive criticism is now offensive. Not like my post that paints relic in a bad light would do anything anyway, even if its true. We all talk on here but deep down its all useless. Relic doesn't care..
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Agreed.
IS-2s having the same frontal armor as King Tigers is not logic. One is an end of tech tree tank for almost double the initial fuel cost, the other one can be spammed within the doctrine and requires no tech.
If the KT has its frontal armor nerfed for Allies to fight it frontally, the same logic should apply to the IS-2.
The IS-2 actually is more survivable than the KT now since it can move faster eventually leading to the IS-2 being the way cheaper and even better performing tank.
IS-2s really have become a problem.
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KT nerf was really not needed. IS-2 can now just steamroll over it which is rather pathetic. I dont know what those guys at Relic are using for thinking but clearly is not their heads. I think they have no idea how to balance the game... They are just feeding us with PR bullshit.
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KT nerf was really not needed. IS-2 can now just steamroll over it which is rather pathetic. I dont know what those guys at Relic are using for thinking but clearly is not their heads. I think they have no idea how to balance the game... They are just feeding us with PR bullshit.
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People say that the call-in meta is as Relic intended, but why not try saying Relic intended wrong?
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there are plenty of shit commanders for both OKH and USSR. even USF and OKW have bad commanders.
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The point I'm saying is, were Soviets' late-game intended to be built around their call-ins, there would not be commanders for them without late-game call-ins. If it were such a simplistic design rule, the large amount of commanders contrary to that would definitely have not happened.
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