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Allied War Machine

nee
30 Mar 2015, 21:30 PM
#21
avatar of nee

Posts: 1216

Way I see it, the problem is not "we need an ability to get free tanks since the units suck" but rather making new/ existing units not suck in the first place. Besides armour, I think lack of scouting abilities is an issue for USF. It's that big a deal with Germans because frankly their tanks can take a few more hits, have more firepower to back them up, and doctrinal/ factional abilities to implement scouting; if anyone should have Artillery Flares it should be USF. It is much less difficult to find and chase a crippled Tiger if you know where it is, what's assisting it, and what units you need to finish it off. From a historical point of view, US tank destroyers were more practical when used on the defensive, they performed rather poorly when they had to advance against unknown enemy positions. To Relic's credit Shermans having horrific durability is rather accurate, but unlike reality, we got no up-armour options available, even Easy Eight is really just upgunning. It's no wonder people are so hurting for Jumbo and Pershing. AWM however doesn't address any of these, it just gives you a free unit that you just lost, little reason to expect the same outcome would not occur again, it's more of a combination Get Out of Jail Free card and Please Try Again lottery scratch.

If I were to redo USF units, it's that M20 has the Stuart's Vision Block ability, and instead of engine shot the Stuart can do recon things like shoot flares or toggle observer mode, or even a clone of Command Panther's Coordinate Fire, which itself is a ripoff of Soviets' Mark Vehicle. Even command tanks like a Command Sherman that boosts units' line of sight or rate of fire or something would do wonders.
Another idea is armour camouflage- there are both infantry and AT gun camouflage in CoH2, but currently no such ability for vehicles. 'd say this is remarkably simple: add the camouflage or even the Cautious Movement mechanics for USF tanks, and with the alpha strike bonus would provide a much better defensive gameplay.
30 Mar 2015, 21:44 PM
#22
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1



They already do! Those Boss Officer units! :megusta:

Captain would be pretty baller if Zookas weren't awful. Because of that however, he's meh.
30 Mar 2015, 21:56 PM
#23
avatar of pussyking
Donator 11

Posts: 551

I belive allied war machine could make it into COH2
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM

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