In the spirit of trying to implement commonly suggested changes for the factions so that people can actually try them out, rather than endlessly debate, I've compiled two of the more popular demands for the Ostheer, an mg42 team with better suppression capabilities, and a 222 with staying power, into a simple mod:
OstheerFix!
http://steamcommunity.com/sharedfiles/filedetails/?id=407364332
This is a simple mod. It changes two units.
It increases the 222 Scout cars health by 40
Health from 200 to 240
Front Armor from 9 to 11
Rear Armor from 4.5 to 5.5
It increases the suppression capabilities of hmg42 teams. The following values were changed to match the bunker mg42:
Burst duration max from 1.75 to 2.2
Burst duration min from 1.4 to 1.75
Mid range burst duration from 1.25 to 1.5
Close range burst duration from 1.5 to 2
Far rate of fire multiplier from 0.9 to 1
Mid rate of fire multiplier from 1 to 1.1
Close rate of fire multiplier from 1.1 to 1.2
Horizontal traverse from 25 to 50
There is one value I am intrigued by: "Focus fire" which is set to True for bunkers, but False for weapon team MG42s.
The attribute editor describes it at whether fire is focused on the primary target or randomly picked from the weapon's scatter zone.
If these changes prove to change little for the weapon, I may revert the weapon to it's original state and switch the value to "True."
You may notice no changes to actual suppression values were made. The bunker mg42 and the weapon team mg42 actually have extremely similar suppression values, it's just the weapons team doesn't fire enough bullets in a burst to cause enough suppression.
This is the second of perhaps numerous tuning packs meant to help test how very minor changes impact gameplay. Sometimes just trying out a change ingame is superior to theoretics and heated debate.
There's been endless debate on these forums about often very simple changes that take mere minutes in the mod tools to create. Test it out for yourself and see how it changes the game for you.
Again, my bad about the wrong info, I forgot that the description in the workshop is overwritten every time you make a build.