Login

russian armor

Vet abilities - Infantry/Armored detection

10 Mar 2015, 16:26 PM
#1
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Take a look at previous threads.
http://www.coh2.org/topic/31643/vet-abilities--su-tracking
http://www.coh2.org/topic/31314/vet-abilities--oh-medkit
http://www.coh2.org/topic/23980/overhaul-of-vcoh2-vet-abilities

-.-.-.-.-.-.-.-.-.-.-.-

This would be the last "rework" ability thread, and probably focus later on suggesting different vet abilities for different units. I made the mistake last week of naming other units and possible vet abilities when the topic thread was tracking.
While Armored detection is a commander ability, since it works in a similar way i'll thought i should include it here.

Infantry detection (221 and 251): for 10 muni it detects infantry for 20s.
Kubel does the same thing (detection) for free with instant toggle.
On it's current state, why not just remove the munition cost and leave the duration and give it an increased cooldown.


Armored detection (conscripts?): for 60 muni it detects armor for 30s.
Make it passive, working like Forward Observers, from the USF commander Recon support company. Make it work when in cover or garrisoned.

10 Mar 2015, 17:04 PM
#2
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

doesn't kubel move slower when it activates the mode?

armoured detection i found useful at times, but for 60muni? not really.
10 Mar 2015, 20:41 PM
#3
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post10 Mar 2015, 17:04 PMpigsoup
doesn't kubel move slower when it activates the mode?

armoured detection i found useful at times, but for 60muni? not really.


Yep, but as i said, the de/activation is inmediatly.

Signal relay (OKW) reveals all vehicles on all the map and cost 50 (and still not worthy)
10 Mar 2015, 23:58 PM
#4
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

that said, your suggestion is better than the current situation
11 Mar 2015, 09:14 AM
#5
avatar of FaustCostBulletin

Posts: 521

I would like both detection abillities to be just passive when you are immobile.

For infantry it would be limited to cover or garrison. Then it would help quite a bit!
0 user is browsing this thread:

Livestreams

unknown 12
United States 166
New Zealand 11
unknown 3

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

1050 users are online: 1050 guests
0 post in the last 24h
5 posts in the last week
33 posts in the last month
Registered members: 49129
Welcome our newest member, softhealertech
Most online: 2043 users on 29 Oct 2023, 01:04 AM