Login

russian armor

ostheer CAS overperforming.

  • This thread is locked
PAGES (11)down
8 Mar 2015, 20:24 PM
#81
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

STUG-E is not OP, for a unit that was a (mostly undeserved) joke for much of it's existence it's now actually useful.

If there is any issue it is with infantry clumping not the STUG-E itself


As for CAS:

People know my thoughts on it, yes?

http://www.coh2.org/guides/30967/close-air-support-guide


Right now we have been seeing a lot of it, because it's new for a lot of people so they want to try it and more allied players are having to play against it

In a while it will become less popular and Allied players will have adapted as best they can

When that happens, I will be prepared to see if it is OP or not, but right now it is too early to say

8 Mar 2015, 20:33 PM
#82
avatar of Katitof

Posts: 17914 | Subs: 8

STUG-E is not OP, for a unit that was a (mostly undeserved) joke for much of it's existence it's now actually useful.

If there is any issue it is with infantry clumping not the STUG-E itself


I am so going to use that argument one day when SU-76 will get overbuffed and will start murdering everything in its range. :foreveralone:
8 Mar 2015, 21:11 PM
#83
avatar of Thunderhun

Posts: 1617

Stug-e was OP before the infantry clumping...

As for CAS, it can be very powerful...but atleast it requires more skill than the current meta plays :P

For now; If Ost player can use it well he deserves to have the upper hand.
8 Mar 2015, 21:16 PM
#84
avatar of __deleted__

Posts: 1225

StuG-E is somewhat OP. While admittedly fragile, it still offers too much impact for too little cost, especially since it has insane burst damage and can kill infantry at long range even when it is immediately retreating, leaving no counterplay. Fundamentally similar mechanics to the ISU actually.

CAS on the other hand, while annoying, and competitive, is hardly OP. Its best ability is actually redistribute resources. Each and any of the planes can be fairly easily dodged.
8 Mar 2015, 22:35 PM
#85
avatar of Porygon

Posts: 2779

Had some fun with CAS, it is like, bambambam, another Scott, bam another IS2, bambambam another Kat. No wonder why some low level players like Qu33n whine against it. :foreveralone:

Best with using a panzer flanking a tank, blocking his reverse retreat, and take the Stuka strafe directly, old COH1 skill of P47 bombing run panzer hunting is back. :thumbsup:
9 Mar 2015, 00:12 AM
#86
avatar of Aladdin

Posts: 959


Likely a common sense.
If you aren't one army hero and actually were on receiving side of STUG-E you wouldn't even question the possibility of it getting a nerf.


Ost is unquestionably the weakest faction in the game which needs a serious change/buff, and yet you allies fanboys want its units to be nerfed!!!

I really don't understand you. It wouldn't be even enjoyable to play against a faction like that!

There might be other units in the game which can get nerfed, but stug-E is probably in the bottom of that list
9 Mar 2015, 00:31 AM
#87
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2



I am so going to use that argument one day when SU-76 will get overbuffed and will start murdering everything in its range. :foreveralone:


I'd love the SU-76 to not be pudding.

As for the STUG-E as something that fights infantry, doesn't have a turret and doesn't suppress it is way less dangerous than either flak half track
9 Mar 2015, 01:15 AM
#88
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned


Ost is unquestionably the weakest faction in the game which needs a serious change/buff, and yet you allies fanboys want its units to be nerfed!!!



only in ones
9 Mar 2015, 01:21 AM
#89
avatar of skemshead

Posts: 611

I think the broader issue is that Usf is a bit to strong in respect to countering opposition infantry, whilst being a little weak at countering armour mid to late game.
At guns should hard counter the stug e no doubt but seems to be in a shit tier.

CAS and Mechanised depend heavily on packs to survive to late game which makes it all a bit repetitive.

Would it be feasible to reduce usf T2 fuel cost and buffing the at gun's health so that it does't get decrewd so easily. Shermans could also do with a health increase to be more survivable against at guns and straife, but it needs a bit of a nerf to its anti-infantry abilities along with the ability to crush infantry. Shermans often 1 or 2 shot any infantry that gets near it.

Stug e could perhaps do with a cost increase and Cas abilities could probably do with an increase in cool down times as well as an increase in cost but I think that could apply to all faction offmap abilities..

The game really needs a broad range of buffs and nerfs to multiple units across all factions. Teching also needs seriously adjustment for all factions if more units are to become viable.
9 Mar 2015, 01:28 AM
#90
avatar of Jaigen

Posts: 1130



only in ones


In teamgames they are just as weak with quite a few units that provide no impact. But they provide the okw a rather huge economical buff. But technically its the okw winning the games for the ostheer.
9 Mar 2015, 01:35 AM
#91
avatar of WingZero

Posts: 1484



Ost is unquestionably the weakest faction in the game which needs a serious change/buff, and yet you allies fanboys want its units to be nerfed!!!

I really don't understand you. It wouldn't be even enjoyable to play against a faction like that!

There might be other units in the game which can get nerfed, but stug-E is probably in the bottom of that list


Wehrmacht is fine in team games, make sure to select the right commander for the job.
9 Mar 2015, 01:36 AM
#92
avatar of AchtAchter

Posts: 1604 | Subs: 3

Double Ost is also weak, Tripple Ost ist also weak & quadruple Ost is weak.

Just because you need OKW in order to have success in team games as Ostheer doesn't make it ok.

Everything Ostheer had and was good was nerfed over the time because of endless tears.
9 Mar 2015, 02:13 AM
#93
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
Double Ost is also weak, Tripple Ost ist also weak & quadruple Ost is weak.

Just because you need OKW in order to have success in team games as Ostheer doesn't make it ok.

Everything Ostheer had and was good was nerfed over the time because of endless tears.


Thats not true
9 Mar 2015, 03:10 AM
#94
avatar of Aladdin

Posts: 959



I am so going to use that argument one day when SU-76 will get overbuffed and will start murdering everything in its range. :foreveralone:


That (SU76) also needs some love as it is at such a garbage state atm
9 Mar 2015, 03:20 AM
#95
avatar of Aladdin

Posts: 959

Also, to be fair, think this way that how Ost player is supposed to counter hordes of rifles/paras with lmg/BAR etc (not to mention the early AA truck/m20 support) when mg42 is not very useful against such blobs. CAS and StugE provides few options for the Ost player to stay in the game
9 Mar 2015, 03:24 AM
#96
avatar of Jaigen

Posts: 1130



Thats not true


That use arguments drag queen. nearly 95% of all the idiotic calls for okw nerfs is because the over the top economy the ost heer provides to the okw. but besides that the ost has nothing a weakest early game with even a below average late game.
9 Mar 2015, 03:34 AM
#97
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
jump backJump back to quoted post9 Mar 2015, 03:24 AMJaigen


That use arguments drag queen. nearly 95% of all the idiotic calls for okw nerfs is because the over the top economy the ost heer provides to the okw. but besides that the ost has nothing a weakest early game with even a below average late game.


Ur soo wrong.

Ost has soo many items at their disposal on 2's

Their late game is far from "weak". given they can field heavies and use Stuka CAS

Ost also doesn't bleed nearly as much as in 1v1's

I still would love to see 5 man grens

but, they are not weak in 2's

Double OST is way stronger than double US.

in 2's it goes ( If both partners are playing the same faction )

sovietssoviets > okwokw > ostheerostheer > usfusf

9 Mar 2015, 06:37 AM
#98
avatar of medhood

Posts: 621

The only reason you guys are complaining is because Soviets or United States Forces dont have a commander as good looking as the close air support commander

Look at that handsome face
9 Mar 2015, 06:48 AM
#99
avatar of steel

Posts: 1963 | Subs: 1

The only reason you guys are complaining is because Soviets or United States Forces dont have a commander as good looking as the close air support commander

Look at that handsome face
How about not one step back tactics guy? :P



Armour company commander looks better. :snfBarton:
9 Mar 2015, 07:41 AM
#100
avatar of JohnnyB

Posts: 2396 | Subs: 1

Such a great quantity of bias needed to start such a thread. Ostheer doesn't have anything that can be called OP currently, but alot of things that can be easilly called UP.
PAGES (11)down
1 user is browsing this thread: 1 guest

Livestreams

Germany 41
France 16
unknown 17
unknown 16
unknown 14
Canada 4

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

938 users are online: 1 member and 937 guests
capiqua
1 post in the last 24h
8 posts in the last week
38 posts in the last month
Registered members: 49081
Welcome our newest member, kavyashide
Most online: 2043 users on 29 Oct 2023, 01:04 AM