ostheer CAS overperforming.
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![avatar of van Voort](/uploads/avatar/8147.jpg?updated=1443907708)
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If there is any issue it is with infantry clumping not the STUG-E itself
As for CAS:
People know my thoughts on it, yes?
http://www.coh2.org/guides/30967/close-air-support-guide
Right now we have been seeing a lot of it, because it's new for a lot of people so they want to try it and more allied players are having to play against it
In a while it will become less popular and Allied players will have adapted as best they can
When that happens, I will be prepared to see if it is OP or not, but right now it is too early to say
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
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STUG-E is not OP, for a unit that was a (mostly undeserved) joke for much of it's existence it's now actually useful.
If there is any issue it is with infantry clumping not the STUG-E itself
I am so going to use that argument one day when SU-76 will get overbuffed and will start murdering everything in its range.
![:foreveralone: :foreveralone:](/images/Smileys/foreveralone.gif)
![avatar of Thunderhun](/uploads/avatar/6301.jpg?updated=1490735219)
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As for CAS, it can be very powerful...but atleast it requires more skill than the current meta plays
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For now; If Ost player can use it well he deserves to have the upper hand.
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CAS on the other hand, while annoying, and competitive, is hardly OP. Its best ability is actually redistribute resources. Each and any of the planes can be fairly easily dodged.
![avatar of Porygon](/images/avatars/uberkubel.png?updated=1414778283)
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![:foreveralone: :foreveralone:](/images/Smileys/foreveralone.gif)
Best with using a panzer flanking a tank, blocking his reverse retreat, and take the Stuka strafe directly, old COH1 skill of P47 bombing run panzer hunting is back.
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Likely a common sense.
If you aren't one army hero and actually were on receiving side of STUG-E you wouldn't even question the possibility of it getting a nerf.
Ost is unquestionably the weakest faction in the game which needs a serious change/buff, and yet you allies fanboys want its units to be nerfed!!!
I really don't understand you. It wouldn't be even enjoyable to play against a faction like that!
There might be other units in the game which can get nerfed, but stug-E is probably in the bottom of that list
![avatar of van Voort](/uploads/avatar/8147.jpg?updated=1443907708)
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I am so going to use that argument one day when SU-76 will get overbuffed and will start murdering everything in its range.
I'd love the SU-76 to not be pudding.
As for the STUG-E as something that fights infantry, doesn't have a turret and doesn't suppress it is way less dangerous than either flak half track
![avatar of QueenRatchet123](/uploads/avatar/11449.gif?updated=1412752045)
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Ost is unquestionably the weakest faction in the game which needs a serious change/buff, and yet you allies fanboys want its units to be nerfed!!!
only in ones
![avatar of skemshead](/images/no_av.png)
Posts: 611
At guns should hard counter the stug e no doubt but seems to be in a shit tier.
CAS and Mechanised depend heavily on packs to survive to late game which makes it all a bit repetitive.
Would it be feasible to reduce usf T2 fuel cost and buffing the at gun's health so that it does't get decrewd so easily. Shermans could also do with a health increase to be more survivable against at guns and straife, but it needs a bit of a nerf to its anti-infantry abilities along with the ability to crush infantry. Shermans often 1 or 2 shot any infantry that gets near it.
Stug e could perhaps do with a cost increase and Cas abilities could probably do with an increase in cool down times as well as an increase in cost but I think that could apply to all faction offmap abilities..
The game really needs a broad range of buffs and nerfs to multiple units across all factions. Teching also needs seriously adjustment for all factions if more units are to become viable.
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only in ones
In teamgames they are just as weak with quite a few units that provide no impact. But they provide the okw a rather huge economical buff. But technically its the okw winning the games for the ostheer.
![avatar of WingZero](/uploads/avatar/12675.jpg?updated=1415377537)
Posts: 1484
Ost is unquestionably the weakest faction in the game which needs a serious change/buff, and yet you allies fanboys want its units to be nerfed!!!
I really don't understand you. It wouldn't be even enjoyable to play against a faction like that!
There might be other units in the game which can get nerfed, but stug-E is probably in the bottom of that list
Wehrmacht is fine in team games, make sure to select the right commander for the job.
![avatar of AchtAchter](/images/avatars/MG_34.png?updated=1428069549)
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Just because you need OKW in order to have success in team games as Ostheer doesn't make it ok.
Everything Ostheer had and was good was nerfed over the time because of endless tears.
![avatar of QueenRatchet123](/uploads/avatar/11449.gif?updated=1412752045)
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Permanently BannedDouble Ost is also weak, Tripple Ost ist also weak & quadruple Ost is weak.
Just because you need OKW in order to have success in team games as Ostheer doesn't make it ok.
Everything Ostheer had and was good was nerfed over the time because of endless tears.
Thats not true
![avatar of Aladdin](/images/no_av.png)
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I am so going to use that argument one day when SU-76 will get overbuffed and will start murdering everything in its range.
That (SU76) also needs some love as it is at such a garbage state atm
![avatar of Aladdin](/images/no_av.png)
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![avatar of Jaigen](/images/no_av.png)
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Thats not true
That use arguments drag queen. nearly 95% of all the idiotic calls for okw nerfs is because the over the top economy the ost heer provides to the okw. but besides that the ost has nothing a weakest early game with even a below average late game.
![avatar of QueenRatchet123](/uploads/avatar/11449.gif?updated=1412752045)
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That use arguments drag queen. nearly 95% of all the idiotic calls for okw nerfs is because the over the top economy the ost heer provides to the okw. but besides that the ost has nothing a weakest early game with even a below average late game.
Ur soo wrong.
Ost has soo many items at their disposal on 2's
Their late game is far from "weak". given they can field heavies and use Stuka CAS
Ost also doesn't bleed nearly as much as in 1v1's
I still would love to see 5 man grens
but, they are not weak in 2's
Double OST is way stronger than double US.
in 2's it goes ( If both partners are playing the same faction )
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![](https://www.coh2.org/file/7353/cas-commander.png)
Look at that handsome face
![avatar of steel](/uploads/avatar/10558.jpg?updated=1460210635)
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The only reason you guys are complaining is because Soviets or United States Forces dont have a commander as good looking as the close air support commanderHow about not one step back tactics guy?
Look at that handsome face
![:P :P](/images/Smileys/tongue.gif)
Armour company commander looks better.
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