A. Never get into close combat with Sturms. B. If your losing retreat, Sturms have much less DPS on the move. and C. Don't give Sturms hugs with your LMG infantry.
Do you also think Ober's should beat Shocks in close combat?
Do you see difference between point blank, close, medium? It close/medium. Not hugging LMGs distance. 3 Models left, they have 1/4dps lower, they are damaged, Paras are full health, not moving (full dps) and still losing to SP negating all rules.
Of course Obers will win agasint Shocks. Smoke is useless since Obers can shoot with LMG on the move and while getting close, Obers will inflict enough damage to deal with them at close range.
The only situation when Shocks can win against Obers is when they jump out around the corner or when Obers shoot at something else so Shocks can get close without any damage.
Buy STGs for them and they will become even more stronger. Vet3 Shocks have no chance vs vet 3/4 Obers with STGs. Guards with LMGs have no chance at long range with STGs Obers. Thery are melting eveyrthing. No matter if it is close range or long range.
Not sure I get your point here. RNG is just that, sometimes ie. Grens beat Cons in a close range fight or vice versa at long range but that is not overly meaningful, the statistical average is. 1919 Paras excel at static combat from standoff distance, their LMGs, which are their main dps dealers, have only 25%(IIRC) accuracy on the move. Sturms on the other hand, with their assault rifle weapon profile, excel at defeating flanks, and you played right into your opponents cards here.
I'd really advise a-moving to contact with all LMG squads on the minimap, even if you only intent to cap, as this protects you from nasty surprises, such as running into Shocks, and closing the distance for them. After you get the audio, position to cover. Dedicated CC squads like Shocks on the other hand should always use conventional move orders as this will prevent you from losing any time in closing to ideal engagement range.
I dont see moving Paras. I see not moving Paras with 100% DPS from LMGs.
Point is, it's 6full health models pure combat infantry vs 3 damaged models with lowe DPS of not pure combat infantry. Erease all vet bonuses and SP would be dead in a second. It's all about broken veterancy. Why they get 60% accuracy while Paras only 25%? Vet 5 system is broken.