Vehicle Phasing, a How-To guide
![avatar of Cruzz](/images/no_av.png)
Posts: 1221 | Subs: 41
1. Take any two vehicles. Big ones like Panthers, Elefants, Tigers are best, but this affects all, it's just a question of how easy it is.
2. Make vehicle A move. Rotating counts as moving, in case you are wondering. Make B vehicle move in a way that makes it collide with vehicle A. Click multiple times if you get temporarily stuck on A.
3. Congrats, you have phased through.
Honestly this is pretty freaking broken. While the vehicle sizes have huge issues in themselves, this is clearly just the game engine completely ignoring the bounding boxes whenever move commands are issued and both units involved are moving. While this bug might be age old, that doesn't mean it should be revered and left at peace.
...and so as a tip, if you absolutely want to block someone with a vehicle, spam stop as soon as you block him once, and don't even try to move. Stopped vehicles act as reliable blockers, moving ones never do.
![avatar of siddolio](/uploads/avatar/12074.jpg?updated=1566861417)
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![avatar of siuking666](/images/no_av.png)
Posts: 707
1. Take any two vehicles. Big ones like Panthers, Elefants, Tigers are best, but this affects all, it's just a question of how easy it is.
2. Make vehicle A move. Rotating counts as moving, in case you are wondering. Make B vehicle move in a way that makes it collide with vehicle A. Click multiple times if you get temporarily stuck on A.
3. Congrats, you have phased through.
Honestly this is pretty freaking broken. While the vehicle sizes have huge issues in themselves, this is clearly just the game engine completely ignoring the bounding boxes whenever move commands are issued and both units involved are moving. While this bug might be age old, that doesn't mean it should be revered and left at peace.
...and so as a tip, if you absolutely want to block someone with a vehicle, spam stop as soon as you block him once, and don't even try to move. Stopped vehicles act as reliable blockers, moving ones never do.
Nice way to "counter" mark target T34 swarm i guess
![avatar of Ginnungagap](/uploads/avatar/6456.jpg?updated=1372366934)
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![avatar of Cabreza](/uploads/avatar/9670.jpg?updated=1435913805)
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Thanks!
![avatar of ElSlayer](/uploads/avatar/10861.jpg?updated=1436977395)
Posts: 1605 | Subs: 1
...and so as a tip, if you absolutely want to block someone with a vehicle, spam stop as soon as you block him once, and don't even try to move. Stopped vehicles act as reliable blockers, moving ones never do.
Oh, thank you so much!
![avatar of sir muffin](/uploads/avatar/3049.jpg?updated=1386818207)
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can't wait to see this used by streamers until they get their stream blocked from coh2.org
MVCaptainsprice
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![avatar of Cruzz](/images/no_av.png)
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What mod/tool are you using?
CheatCommands Mod
http://steamcommunity.com/sharedfiles/filedetails/?id=333763272
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it is crucial for medium to cock block heavy's rear in order to swarm & do damage. i can recall at least 3 incidents last week when tanks would just phase through and the tank turret had to rotate 180 degrees & bounce off against front armour instead of getting a killing shot from the rear.
![avatar of Blackart](/uploads/avatar/8858.jpg?updated=1386928022)
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![avatar of some one](/images/no_av.png)
Posts: 935
1. If you wanna block enemy vehicles get somewhere behind and press stop even at a side of it.
2. If someone drive behind ur vehicles prey that enemy doesn't know about "Stop" button.
![avatar of general_gawain](/images/no_av.png)
Posts: 919
...and so as a tip, if you absolutely want to block someone with a vehicle, spam stop as soon as you block him once, and don't even try to move. Stopped vehicles act as reliable blockers, moving ones never do.
Thanks, thats great to know, I can't say how many times I flanked a tank and it drove through my blocking tank, barely escaping the death trap with little more than no health left. Later this tank came back and punished me for not knowing about this hint.
But why you think its a bug? It is a part of this game since release, if Relic hasn't fixed it up to now, it has to be a "feature".
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