Wehrmacht Medic Kit
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This way it can be applied in the heat of battle with ease.
(I have replays disabled)
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Whermact sniper will heal near-instantly from this ability as well.
I know the fix for this... give him more HP.
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Whermact sniper will heal near-instantly from this ability as well.
And then die immediately from the next volley
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can be used on self
heal the squad to full health
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med kits should be:
can be used on self
heal the squad to full health
I think the Sturmpioneers' one can also be insufficient to fully heal a model, but of course it's also a more time and resource-efficient ability.
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med kits should be:
can be used on self
heal the squad to full health
Exactly. This is over priced now, and kinda useless comparing to other factions, specially USF and OKW. Self healing + some kinda debuff would be nice, like in vCoH.
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should be passive self healing........
that would be OP and also passive; units do not get passive abilities at vet 1.
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that would be OP and also passive; units do not get passive abilities at vet 1.
Volksgrenadiers
Vet1: -10% received accuracy
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that would be OP and also passive; units do not get passive abilities at vet 1.
make soviet self-heal at vet 1 as well (well if anyone really wants to argue that trap flare is more useful)
Vanilla faction deserve to have self heal for they don't have a forward retreat and have to walk all its way to the
front line(the bigger map the worse)
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Vanilla faction deserve to have self heal for they don't have a forward retreat and have to walk all its way to the front line(the bigger map the worse)
Well they still do have forward healing in the form of fhq and medic bunkers.
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