You excuse away every thing I explain to you...pios Engineers who cares they all do the same thing. And s mines are for area denial and flank protection.
they don't lose to rifles that horribly until double bars come out.If the rifles try to close in, they lose, if they stay at long range, they lose,at mid range rifles take decent casualties and usually cannot afford to fight another battle. A close range rifles do stomp grens. Get an MG42 to prevent that, or veto city maps like every normal ostheer player would.
I told you why pgrens are fragile. You ignore that and say it's cheap and lame that you can't blob a 240 ALPHA DAMAGE Infantry squad, because when they USED to not be so fragile they were OP. I told you to use them in a supportive role, not like folks. If pgrens could just ignore the combined arms rule of Ost, they'd be OP. As proven by earlier versions of coh2. That's why ost doesn't have good elite infantry, it's not some huge oversight. It's their design,
I told you what units are good and useful which was about half of them,, including that amazing tier 1 from ost. I told you why A certain unit or tier was underperforming, and it was like you didn't read it.
search a fix for blobs thread, many include things like reducing nade range when suppressed, debuff on grouped units, more received accuracy in general towards mobbed infantry,MG buffs have been suggested and I told you many times in this thread why that wouldn't work..
1.Not excuse,just another reality of a small disadvantage for ost.Cruzz fixed this in kappatch.S-mines are still far less effective than multipurpose 1-shot soviet mines with that silly signboard.
2.Are we even playing same game?Rifles can close with impunity,grens can't stop them.Even at long range its very situational and RNG dependant,mid and close range rifles asswipe.As for not afford to fight another battle..plz don't try to be foolish.US field presence is far superior with ambulance both healing and reinforcing available right from start and also free units.Forget buying BArs,lieutenant comes with free BAR.Wake up.
3.No you gave a totally biased reason.IF I'M GOING TO PAY 340 MP AND 120 MUNI FOR A INFANTRY SQUAD,I BETTER EXPECT ALPHA DMG.I'm not asking them to be invulnerable i just don't want that enormous investment not to be one shotted..3 members lost ..even that is ok...1 shot..UNACCEPTABLE.340 MP AND 120 MUNI doesn't grow on a tree.It costs a pair and a leg.
And none of this changes the fact..that the 'design' makes ost completely helpless vs enemy elite infantry,because pzgrens AI is only good for cosn and vanilla rifles.
4.That amazing tier 1-all 4 of its amazing units is outperformed by single american unit.So what good is it?
When blob fix is implemented u won't see me asking for mg42 buff,till then i will.
Now stop sidestepping and making false accusations .Even aside tech costs,
1.Sniper-survivability issue
2.Mg42 - Unreliability issue(mix of survivability,unreliable suppression performance)
3.222 halftrack - Surviavbility issue.Dmg needs to kill snipers consistently at least,which pathetically it doesn't.
4.Pzgrens -Survivability issue.
5.Stug - Good for nothing,neither here nor there.Lack of defined role issue.
8.Panzerwerfer -Damage and accesibility problem.
Of the above....asking for buff of which is crying or whining?They are all justified requests against genuinely underperforming units.
But usf fanboys like you cry whiner at slightest ost buff sop u can enjoy ur autowins,its u who is the whiner.Or answer point by point which is whining.