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If you were in charge of a Relic developer team....

What would be your first priority?
Option Distribution Votes
18%
1%
60%
18%
3%
Total votes: 193
Vote VOTE! Vote ABSTAIN
13 Feb 2015, 19:55 PM
#1
avatar of Napalm

Posts: 1595 | Subs: 2

The responses should be very interesting. I suspect there will be a complete split in responses. I was wrong.
13 Feb 2015, 19:58 PM
#2
avatar of Aerohank

Posts: 2693 | Subs: 1

None of the above. The game is perfect as it is. I have aspergers syndrome so for me it is very nice that I know what is going to happen each 1v1 game I play.
13 Feb 2015, 20:00 PM
#3
avatar of TheSleep3r

Posts: 670

I wouldn't include faction design in core functionality, but - nevertheless - balance and bugs are surely the most important things in my humble opinion (and I think not only mine).
13 Feb 2015, 20:01 PM
#4
avatar of 5trategos

Posts: 449

I would have split bug fixes and balance.

Still a good poll but I suspect we'll see a very clear trend.
13 Feb 2015, 20:01 PM
#5
avatar of Napalm

Posts: 1595 | Subs: 2

The truth will be in the numbers. Vote community, vote hard.
13 Feb 2015, 20:02 PM
#6
avatar of ShiftyShadow

Posts: 17

There are still a lot of bugs in this game and a plethora of useless units and Soviet / Wehrmacht commanders that require adjusting.

Once that is done give us new maps, doctrines, factions, etc.
13 Feb 2015, 20:02 PM
#7
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

if i had two votes i would put core functionality right after balance/bugs
13 Feb 2015, 20:05 PM
#8
avatar of Napalm

Posts: 1595 | Subs: 2

Mods could we get a sticky on this post for a week?
13 Feb 2015, 20:07 PM
#9
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

if Action Items: Balance Feedback Required get's bumped i would support that. that thread is like 6 months out of relevance.
13 Feb 2015, 20:12 PM
#10
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4785 | Subs: 3

First priority would be balance and after that I would try to break the SEGA chains a bit more to communicate with the community!
13 Feb 2015, 20:13 PM
#11
avatar of DasDoomTurtle

Posts: 438

Revisiting existing content and making adjustments (example: unit balancing, map balance, bug fixes)

Changing core functionality of the game (example: faction design, OBS, game modes)

I find that both of these choices are much more complex and tied together. You can fix bugs but without core changes in functionality revisiting existing content would be a weekly thing.....just my thoughts as a programmer.
13 Feb 2015, 20:14 PM
#12
avatar of WingZero

Posts: 1484

I would say in COH2 both revisiting balance and revising core design.
13 Feb 2015, 20:16 PM
#13
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

imo there are quite a lot of core design issues, not only faction design and obs, but also side armor, there are many problems with the engine, etc.
i would rather begin the development of coh3 instead of sorting this mess out.
13 Feb 2015, 20:17 PM
#14
avatar of NinjaWJ

Posts: 2070

i voted revisiting existing content, but i feel that bug fixes should be split
13 Feb 2015, 20:18 PM
#15
avatar of Unshavenbackman

Posts: 680

First priority would be balance and after that I would try to break the SEGA chains a bit more to communicate with the community!


This.
13 Feb 2015, 20:21 PM
#16
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

None of the above. The game is perfect as it is. I have aspergers syndrome so for me it is very nice that I know what is going to happen each 1v1 game I play.

As an individual with an actual diagnosis for that, let me assure you even they would fail to.
13 Feb 2015, 20:22 PM
#17
avatar of Napalm

Posts: 1595 | Subs: 2

The developers have nothing to do with communication. Focus! rawr!
13 Feb 2015, 20:24 PM
#18
avatar of RPhilMan1

Posts: 106

jump backJump back to quoted post13 Feb 2015, 19:55 PMNapalm
The responses should be very interesting. I suspect there will be a complete split in responses.


You do?

There's one gigantically clear message that the majority of players here have been voicing, and that message happens to have 74% of the 27 votes.

I didn't think it would be any sort of surprise what the responses would be.

Balance units and maps, fix bugs, adjust old commanders, and release new commanders.

And communicate.

Happy community.
13 Feb 2015, 20:28 PM
#19
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

The core game needs more improvements as that's what keeps people playing. The core game is definitely better now than at launch but it does need more work.
13 Feb 2015, 20:30 PM
#20
avatar of DasDoomTurtle

Posts: 438



Balance units and maps, fix bugs, adjust old commanders, and release new commanders.


You do relize that this will fix nothing correct? It would only create new issues. You can nerf Obers to the ground but there would still be issues with OKW....The game itself needs a core overhaul and a redesign of its Faction/Gamemode functionality. ALso adding new commanders and adjusting old would mean nothing but more units/abilities that would need to be taken into account when fixing the core of the game...
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