If you were in charge of a Relic developer team....
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Still a good poll but I suspect we'll see a very clear trend.
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Once that is done give us new maps, doctrines, factions, etc.
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Changing core functionality of the game (example: faction design, OBS, game modes)
I find that both of these choices are much more complex and tied together. You can fix bugs but without core changes in functionality revisiting existing content would be a weekly thing.....just my thoughts as a programmer.
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i would rather begin the development of coh3 instead of sorting this mess out.
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First priority would be balance and after that I would try to break the SEGA chains a bit more to communicate with the community!
This.
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None of the above. The game is perfect as it is. I have aspergers syndrome so for me it is very nice that I know what is going to happen each 1v1 game I play.
As an individual with an actual diagnosis for that, let me assure you even they would fail to.
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The responses should be very interesting. I suspect there will be a complete split in responses.
You do?
There's one gigantically clear message that the majority of players here have been voicing, and that message happens to have 74% of the 27 votes.
I didn't think it would be any sort of surprise what the responses would be.
Balance units and maps, fix bugs, adjust old commanders, and release new commanders.
And communicate.
Happy community.
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Balance units and maps, fix bugs, adjust old commanders, and release new commanders.
You do relize that this will fix nothing correct? It would only create new issues. You can nerf Obers to the ground but there would still be issues with OKW....The game itself needs a core overhaul and a redesign of its Faction/Gamemode functionality. ALso adding new commanders and adjusting old would mean nothing but more units/abilities that would need to be taken into account when fixing the core of the game...
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