PGrens with double panzerschrecks against USF
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To huge investment is such squishy squad.
Make them cost 400 but give them 5th man.
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We dont need another Volks...
They come out much later, cost more and aren't "spammable" at all.
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They come out much later, cost more and aren't "spammable" at all.
Much later? You can build tier 2 after 5 min.
Grens with lmg are now better, but we see after next patch.(LMG is now magical weapon across all sides)
I can imagine 3-4 squads PzG (squad with one shreck) as a universal blob versus all.
In CoH1 you can purchase for PzG lmg or/and PzSchreck. Much better, then now.
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120 Munitions on a expensive squad is a big investment, for a squad that often gets wiped in their line of duty.
Funny thing is, PGs would be somewhat spammable, if they only had one Schreck as upgrade.
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5 Pgrens? Where do you get the MP? Then who was capturing points and gaining map control during the first minutes?
Oh, sorry. I play team games. From my perspective capping is not problem. You synergy with another mates and you can use builds, which in 1v1 are not so effective.
In 1v1 your proposal can work, but total destroy team game ballance (how now make Volks with shrecks).
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One panzershreck should be good enough to deal with a bunch of glass canons, no?
I'm quite sure giving them only one schreck would only make you hate them more, since they would maintain a decent AI value and would be more tempting to spam.
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Funny thing is, PGs would be somewhat spammable, if they only had one Schreck as upgrade.
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PzGrens are not fine but not because of OPness. Thery are not fine because they are 4-man, expesinve squad with very expensive upgrade that is very often one-shotted by mortar, sherman, IS, ISU etc.
To huge investment is such squishy squad.
Make them cost 400 but give them 5th man.
ding ding ding, give the man a prize.
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Really it all comes down to it the fact since the giant ramp up in DPS and Indirect fire 4 man squads are no longer as viable as they used to be with the current bunching and movement mechanics.
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