The idea that you cannot cost effectively deal with Tigers as allies is a joke, not only does the IS2 out class it, so does the KV1.
PGrens with double panzerschrecks against USF
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KV1: 340 Frontal Armor, 225 Rear Armor, max speed 6.7, Hit Points 675.
Tiger: 300 Frontal Armor, 180 Rear Armor, max speed 4.7, Hit Points 1040.
KV1 Cost: 420 MP and 145 fuel at 8 CP.
Tiger Cost: 640 MP and 230 fuel at 12 CP.
The saddest part is that if you went any of the Tiger commanders you won't have a single counter to B4
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Which doesn't even touch the fact if your Tiger stops for a few seconds a 203 caliber shell is going make your Tiger look like a soup can if you dropped a stick of dynamite in it.
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The idea that you cannot cost effectively deal with Tigers as allies is a joke, not only does the IS2 out class it, so does the KV1.
Wow, I didn't know a KV-1 was a beast against Tigers.
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You're... 'special' and these are not KV-1 stats.
Yes they are, pulled straight from the stats website. Regardless it's not even a contest about weather a IS2 can easily kill a Tiger or not.
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Wow, I didn't know a KV-1 was a beast against Tigers.
Pro tip, it's the things following the KV1 that the Tiger needs to worry about the most, not the KV1 itself.
I believe I can safely say that you've achieved lolcake level of utter bullshit right now.
Even jaigen and sierra could learn from your denial, misinformation and complete lack of facts or stats knowledge.
You could actually cite a source that says the stat are different you know, I would be more than happy to seem them. Regardless if you think the Tiger I is some unbeatable beast I don't know what game or mode your playing. Because the Tiger is a worse counter to the current allied meta than the Elefant in every way.
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Yes they are, pulled straight from the stats website. Regardless it's not even a contest about weather a IS2 can easily kill a Tiger or not.
No, they are not.
You're looking at single player campaign unit.
http://www.coh2-stats.com/vehicles/kv-1_commander_mp
This is multiplayer KV-1.
Also, feel free to post all the replays where KV-1 beats tigers according to you and last but not least, last time I've checked the tanks had guns mounted on them, so how about you compare these too?
On a related note, do you also believe Stuart outclasses P4?
Because that is pretty much the relation of KV-1 to tiger.
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Pro tip, it's the things following the KV1 that the Tiger needs to worry about the most, not the KV1 itself.
Oh yea? you should upload a pro level replay of yours first before giving tips.
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No, they are not.
You're looking at single player campaign unit.
http://www.coh2-stats.com/vehicles/kv-1_commander_mp
This is multiplayer KV-1.
Also, feel free to post all the replays where KV-1 beats tigers according to you and last but not least, last time I've checked the tanks had guns mounted on them, so how about you compare these too?
On a related note, do you also believe Stuart outclasses P4?
Because that is pretty much the relation of KV-1 to tiger.
I clicked on the wrong KV-1 then, but no a Stuart doesn't outclass a P4 as neither are in the same tank class ever. The KV1 and Tiger are both heavy tanks, the Tiger only slightly beating out the KV1 in every way but speed/reload time but at a high cost.
But I refuse to believe you have played this game as long as you have and not seen a Tiger die to a KV1 or two, while a rare occurrence, the much more often thing is that the KV1 tanks the damage (pun intended obviously) and then when the Tiger moves back to repair it gets turned into a smear because it got hit by the most powerful artillery piece in the game for the sin of standing still for a few seconds.
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Oh yea? you should upload a pro level replay of yours first before giving tips.
Tiger Health: 1040.0
B4 hit with no modifier: 640 damage
B4 hit with For Mother Russia: 960
B4 hit with vet 3 and For Mother Russia: 1440
B4 hit with all of the above and mark target:
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Tiger Health: 1040.0
B4 hit with no modifier: 640 damage
B4 hit with For Mother Russia: 960
B4 hit with vet 3 and For Mother Russia: 1440
B4 hit with all of the above and mark target:
Stop comparing B4 to like everything my God, players don't always pick this doctrine every single game.
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Stop comparing B4 to like everything my God, players don't always pick this doctrine every single game.
The B4 is just the most creative way to deal with Axis armor, there are several commanders with T34/85s which do the job just fine, and the IS2 Shock Rifle Commander is the best Soviet commander in the game.
When you have so many options for killing a Tiger in some of the best Soviet doctrines, how is it any way honest to say Tiger's are hard to deal with. And if your playing USF just get a Jackson and an AT gun or two. Or just get 2 Jacksons because it's not like you need armor to deal with Ostheer infantry while rifles exist.
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The saddest part is that if you went any of the Tiger commanders you won't have a single counter to B4
Dude, plz stop posting bullshit.
Tiger: Armor 300/180 --- Pen 220/200/180 --- RoF 5.25
KV1: Armor 270/165 --- Pen 120/100/80 --- RoF 5.75
There are 3 commanders with Tigers (not counting TA)
Assault support: Bombing strike
Spearhead: Bombing strike + Recon run
Lighting: if you don't have any other target, CAS will destroy any support weapon.
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Dude, plz stop posting bullshit.
Tiger: Armor 300/180 --- Pen 220/200/180 --- RoF 5.25
KV1: Armor 270/165 --- Pen 120/100/80 --- RoF 5.75
There are 3 commanders with Tigers (not counting TA)
Assault support: Bombing strike
Spearhead: Bombing strike + Recon run
Lighting: if you don't have any other target, CAS will destroy any support weapon.
I already apologized for posting the wrong KV1 stats, but your insistence any of those doctrines counter B4 when they literally do the opposite is adorable.
Please, PLEASE decrew my B4's
Posts: 959
Posts: 8154 | Subs: 2
I already apologized for posting the wrong KV1 stats, but your insistence any of those doctrines counter B4 when they literally do the opposite is adorable.
Please, PLEASE decrew my B4's
You should be decrewing your B4s before shooting your first shot
I don't think it's too hard to give the weapon a higher popcap value...
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