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Remove Shreck from Volks

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20 Feb 2015, 01:05 AM
#461
avatar of Jaigen

Posts: 1130



How can you defend cheap 235 MP mainline infantry at vet 4-5 to receive these buffs to fight my more expensive 280 MP Vet 3 rifles?

Volks

-10% received accuracy
+30% accuracy -20% weapon cooldown
-10% received accuracy Healing when out of combat
+40% sight range +30% accuracy
-29% received accuracy


Rifiles
-23% received accuracy -20% weapon cooldown
+30% accuracy -50% ability recharge +25% grenade range





Because the rifleman will still win. As i said they are meathsields at vet 5 nothing more.
20 Feb 2015, 01:05 AM
#462
avatar of Porygon

Posts: 2779



How can you defend cheap 235 MP mainline infantry at vet 4-5 to receive these buffs to fight my more expensive 280 MP Vet 3 rifles?

Volks

-10% received accuracy
+30% accuracy -20% weapon cooldown
-10% received accuracy Healing when out of combat
+40% sight range +30% accuracy
-29% received accuracy


Rifiles
-23% received accuracy -20% weapon cooldown
+30% accuracy -50% ability recharge +25% grenade range





Rifles can equip BAR, LMG, zooka, flamer, having very great ability like Smoke, ensnare, flare and nade.
If those dude getting stupid good vet, Rifles company = I win button.

Volks meh, they are good on paper but their Kar98 still sucks ball, getting screcks are their only fast way getting them into high vet and become somehow useful. Another stupid Katitcrap reply just talk about the damn numbers, you have to see how they work in practical.

Volks, just meh, remember when they finally get themselves vet 5, Allies have tons of squad wiping crap crawling on field.
20 Feb 2015, 01:17 AM
#463
avatar of ZombiFrancis

Posts: 2742

Actually, one of the most powerful thing that volksgrenadiers get are their passive healing at vet 3. The ability to keep a squad on the field without 3 of them being a cool breeze away from dying and NOT having to retreat to base is an incredible boon.

The 40% sight range and two 30% accuracy boosts aren't too shabby either. Being able to shoot at maximum weapon range and have a good chance to hit is a quality shared by very few, if any, units in the game.
20 Feb 2015, 06:48 AM
#472
avatar of AssaultPlazma

Posts: 300

jump backJump back to quoted post20 Feb 2015, 03:48 AMPorygon


How can vet 5 Volks win vet 3 LMG Rifles / double BAR Rifles / flamers rifles? -.-
Stop that troll, ffs.


Because they're essentially bulletproof at Vet 5 and even then Obers cover the AI deficiency
20 Feb 2015, 07:16 AM
#474
avatar of Australian Magic

Posts: 4630 | Subs: 2

Vet 5 volks will stand longer vs vet 3 double LMG Rifles that vet 3 shocks vs vet 5 obers. So in fact they are more durable than Shocks.

Vetted Volks vs Vetted Obers will die little faster than Shocks but Shocks should be much more durable, right?

Whole -rec acc is broken. You can get acc if you are shooting more and more, you can get -rec acc but behind cover, because you know how to use cover better but standing in the middle of the map, without any cover and dodging bullets?

Relic, please remove -rec acc and add similar one but only when in cover.
20 Feb 2015, 07:41 AM
#475
avatar of Flamee

Posts: 710

QueenRatchet123, I've almost had enough of your trash.

Others, do not take the bait.

Invised a lot of posts here.
20 Feb 2015, 08:11 AM
#476
avatar of Jorad

Posts: 209

This thread gets better and better.Some people still miss the fact that a single volks unit with a shreck assisted by a King Tiger can stall one VP for quite a while, two Frigin units. While as USF u need to bring a Sherman with HE and hope that he will snipe that volk and wipe him with one shot so you can try to capture the vp and again hope that this unit wont get wiped by the KT.
20 Feb 2015, 08:25 AM
#477
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post20 Feb 2015, 08:11 AMJorad
This thread gets better and better.Some people still miss the fact that a single volks unit with a shreck assisted by a King Tiger can stall one VP for quite a while, two Frigin units. While as USF u need to bring a Sherman with HE and hope that he will snipe that volk and wipe him with one shot so you can try to capture the vp and again hope that this unit wont get wiped by the KT.


King Tiger covered by Pak43 is even more game breaking. No way to flank, no way to fight with front armor.
20 Feb 2015, 08:28 AM
#478
avatar of Jorad

Posts: 209



King Tiger covered by Pak43 is even more game breaking. No way to flank, no way to fight with front armor.

Sorry forgot that Pak43 was also present there :D buy mecha company possess a powerful offmap.
20 Feb 2015, 08:40 AM
#479
avatar of ElSlayer

Posts: 1605 | Subs: 1

jump backJump back to quoted post20 Feb 2015, 08:11 AMJorad
This thread gets better and better.Some people still miss the fact that a single volks unit with a shreck assisted by a King Tiger can stall one VP for quite a while, two Frigin units. While as USF u need to bring a Sherman with HE and hope that he will snipe that volk and wipe him with one shot so you can try to capture the vp and again hope that this unit wont get wiped by the KT.

That is definitly not a problem with volksschrek, but with KT.
20 Feb 2015, 08:53 AM
#480
avatar of Porygon

Posts: 2779

jump backJump back to quoted post20 Feb 2015, 07:41 AMFlamee
QueenRatchet123, I've almost had enough of your trash.

Others, do not take the bait.

Invised a lot of posts here.


Throw in the ban hammer, please.
This kiddo is even worse than Quentin, trash talk 24/7 and dunno what is respect.



King Tiger covered by Pak43 is even more game breaking. No way to flank, no way to fight with front armor.


This one I agree, but it is very off topic from this thread.
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