Sturmtiger post changes
![avatar of Rollo](/uploads/avatar/10093.jpg?updated=1441236159)
Posts: 738
Personally I think they made it even less useful, if you ask me Relic should either revert the changes or buff the range by about 30%. The unit isn't even useful against a ZiS wall anymore since you need to practically drive up to point blank and aim for 4 seconds to hit anything
![avatar of SUCKmyCLOCK](/uploads/avatar/10380.jpg?updated=1414544779)
Posts: 207
![avatar of Frost](/uploads/avatar/7463.jpg?updated=1574669572)
Posts: 1024 | Subs: 1
Totally useless unit.......does anyone use it anymore ever?
Yes, propably only Barton. And sometimes, I using it in troll games in 3v3 or 4v4
![avatar of Kurobane](/uploads/avatar/7739.jpg?updated=1378736358)
Posts: 658
![avatar of WingZero](/uploads/avatar/12675.jpg?updated=1415377537)
Posts: 1484
![avatar of Ginnungagap](/uploads/avatar/6456.jpg?updated=1372366934)
Posts: 324 | Subs: 2
...drive up to point blank and aim for 4 seconds
Sturmtiger has 40 range, "point blank" is a tad exaggerated.
Still, the tank undeniably remains a niche unit and shares the same problem the Ostwind or Brummbär have: There is no need for a infantry or support weapon killer if generalist tanks fulfill the same job almost equally effective. I think the aoe damage of allrouder-tanks in combination with the tighter squad AI is way out of control and needs to be addressed first to make room for specialists.
Theoretically you can one-shot medium tanks, which is huge, but then there is the problem with death crits. They simply should not happen, at least with this weapon. Every "normal" tank has the chance to give chase and finish a tank off, but not this one.
![avatar of Robbie_Rotten](/images/avatars/stuart.png?updated=1440837451)
![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 412
I think I used it competitively once, a game on Trois points had devolved into a battle over the middle VP. In order to keep me from taking it, the opponent had to have a defense around the point. The sturmtiger was able to shoot across the river from safety, allowing me to continually retake the point with little to stand in the way.
I got it to vet 3.
All in all, a useless unit. A stuka would have performed better for me for way cheaper. Again, its one of the problems with OKW. The all purpose units are infinitely better than a specialist unit. (Why sturmtiger when I could get a panther?, why flak when I could get luchs in 3 extra minutes, IR halftrack only good on team games, etc...)
![avatar of gokkel](/images/no_av.png)
Posts: 542
It was also said that it can shoot through all world objects now but this is also not true because certain things like walls still block the shots.
So yeah, it is definitely worse than before the changes, because it is probably even more unreliable now and has less range.
![avatar of Imagelessbean](/uploads/avatar/8721.jpg?updated=1384370152)
Posts: 1585 | Subs: 1
![avatar of Alexzandvar](/uploads/avatar/12635.jpg?updated=1452790847)
Posts: 4951 | Subs: 1
Just raise the gun and make blobs retreat, don't even need to fire a shot to keep the enemy on the run.
![Donator 2](/images/badges/crowdfunding/donator_2.png)
Posts: 538
![avatar of AchtAchter](/images/avatars/MG_34.png?updated=1428069549)
Posts: 1604 | Subs: 3
But then again we have the b4, so who knows what relic understands under balance =)
![avatar of dasheepeh](/uploads/avatar/8026.png?updated=1425929177)
Posts: 2115 | Subs: 1
![avatar of RMMLz](/uploads/avatar/9232.jpg?updated=1429023698)
Posts: 1802 | Subs: 1
The Sturmtiger is trash if your are horrible at micro, but there is probably not a better blob deterrent in the game than it is.
Just raise the gun and make blobs retreat, don't even need to fire a shot to keep the enemy on the run.
Even with decent micro it's trash, and against a decent player, with a perfect shot you will end up wiping a single unit which could be done with by a grenade or even Ubers.
![avatar of Alexzandvar](/uploads/avatar/12635.jpg?updated=1452790847)
Posts: 4951 | Subs: 1
Even with decent micro it's trash, and against a decent player, with a perfect shot you will end up wiping a single unit which could be done with by a grenade or even Ubers.
You can wipe several squads at once because if you sight for it he won't really have that much warning it's coming. Not to mention the fact it blows up crew weapons.
![avatar of Alexzandvar](/uploads/avatar/12635.jpg?updated=1452790847)
Posts: 4951 | Subs: 1
![avatar of MoerserKarL](/images/avatars/panzeriv.png?updated=1440837474)
![Donator 2](/images/badges/crowdfunding/donator_2.png)
Posts: 1108
![:D :D](/images/Smileys/biggrin.gif)
A little range buff is needed
![avatar of G4bb4_G4nd4lf](/uploads/avatar/12750.png?updated=1460283761)
![Donator 3](/images/badges/crowdfunding/donator_3.png)
Posts: 658
ATM there's no point in using it unless you know you've already won.
![avatar of Alexzandvar](/uploads/avatar/12635.jpg?updated=1452790847)
Posts: 4951 | Subs: 1
![avatar of Nuclear Arbitor](/images/no_av.png)
![Patrion 2](/images/badges/crowdfunding/patron_2.png)
Posts: 2470
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