An interesting article exploring how games like LoL and World of Tanks have changed how games are being designed and delivered.
Article link
Wonder if any of it could be applied to our lovely game?
Gaming as service article on Kotaku
19 Jan 2015, 10:26 AM
#1

Posts: 1534 | Subs: 1
19 Jan 2015, 11:03 AM
#2


Posts: 2238 | Subs: 15
http://www.digitalspy.co.uk/gaming/feature/a574215/whats-the-future-for-company-of-heroes-2-after-western-front-armies.html
"Games as service keeps the community engaged, but also the team - the team's excited about getting stuff out there."
As a result there will be "smaller pieces of content" releasing more frequently, and "more communication" from the studio in a bid to keep the community engaged.
"Part of having the game as a service is that we're really embracing it to be agile and flexible in how you develop," said Duffy.
19 Jan 2015, 11:13 AM
#3

Posts: 341
It's a good article, as a player of both LoL and WoT not to mention the long awaited WOW (world of warships, not word of warcraft).
Unfortunately I don't think CoH as a game could ever fit into that niche. But Relic itself sure could learn a thing or two from both Riot and Wargaming, not to mention just about every developer out there could learn a thing or two from Blizzard.
Games are changing this is true but CoH is far from being in the category of 'service' games. Though I do believe they fit into what blizzard classifies as 'familial'. We can only hope Relic/SEGA have something up their sleeves to keep up with the way the industry is changing.
EDIT: just noticed that this also applies to the article nigo posted.
Unfortunately I don't think CoH as a game could ever fit into that niche. But Relic itself sure could learn a thing or two from both Riot and Wargaming, not to mention just about every developer out there could learn a thing or two from Blizzard.
Games are changing this is true but CoH is far from being in the category of 'service' games. Though I do believe they fit into what blizzard classifies as 'familial'. We can only hope Relic/SEGA have something up their sleeves to keep up with the way the industry is changing.
EDIT: just noticed that this also applies to the article nigo posted.
19 Jan 2015, 12:00 PM
#4

Posts: 332
I literally just posted this on the Angry Bears facebook group with the tag line "The people at Relic could learn a thing or two from this" (or Whoever is controlling the NDA's/lack of Info coming out).
CoH2 is no longer just a "Product" to ship, it's stuck, it has a community (a small one but still), if they want to seriously make this an Esport they need to look at this game as a service and us not just as walking money piles.
CoH2 is no longer just a "Product" to ship, it's stuck, it has a community (a small one but still), if they want to seriously make this an Esport they need to look at this game as a service and us not just as walking money piles.
19 Jan 2015, 12:00 PM
#5

Posts: 1534 | Subs: 1
It's a good article, as a player of both LoL and WoT not to mention the long awaited WOW (world of warships, not word of warcraft).
Unfortunately I don't think CoH as a game could ever fit into that niche. But Relic itself sure could learn a thing or two from both Riot and Wargaming, not to mention just about every developer out there could learn a thing or two from Blizzard.
Games are changing this is true but CoH is far from being in the category of 'service' games. Though I do believe they fit into what blizzard classifies as 'familial'. We can only hope Relic/SEGA have something up their sleeves to keep up with the way the industry is changing.
EDIT: just noticed that this also applies to the article nigo posted.
I think you're right but I don't think it can't be done with an RTS like COH2, maybe not to the same depth but similar.
19 Jan 2015, 12:16 PM
#6

Posts: 110
You mean pay to win? Don't worry CoH2 is already there.
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Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
09 Apr 2025, 17:00 PM
SupremeStefan: https://steamcommunity.com/sharedfiles/filedetails/?id=3457737797
04 Apr 2025, 12:42 PM
04 Apr 2025, 12:42 PM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
02 Apr 2025, 00:16 AM

02 Apr 2025, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
01 Apr 2025, 20:29 PM

01 Apr 2025, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
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