Why don't USF tanks have heavy crush?
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bulldozer sherman... does it have heavy crush? i think it should have it at least.The bulldozer does have heavy crush.
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bulldozer sherman... does it have heavy crush? i think it should have it at least.
It doesn't, in fact the plow doesn't even have collision.
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I could've sworn it did. I'm going to go double check.
It doesn't, in fact the plow doesn't even have collision.
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I could've sworn it did. I'm going to go double check.
I can say from experience it doesn't. I know this because once I spammed Tank Traps on Ettelbruck thinking I'd just be able to drive through them later. I was wrong, I restricted the enemy's movement but also sealed his flanks from myself.
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yup just tried it. It's pretty stupid not to have it considering it has an actual plow and no other american unit has it. It has far more right to have it then the panther.
I can say from experience it doesn't. I know this because once I spammed Tank Traps on Ettelbruck thinking I'd just be able to drive through them later. I was wrong, I restricted the enemy's movement but also sealed his flanks from myself.
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I can say from experience it doesn't. I know this because once I spammed Tank Traps on Ettelbruck thinking I'd just be able to drive through them later. I was wrong, I restricted the enemy's movement but also sealed his flanks from myself.
yup just tried it. It's pretty stupid not to have it considering it has an actual plow and no other american unit has it. It has far more right to have it then the panther.
No tank can crush tank traps in COH2. This goes for the KT, JT, IS2, all the other tanks that could crush tank traps in COH1, and the Bulldozer.
Heavy crush involves being able to drive over hedges like those found the centre of Langreskaya. The aforementioned tanks, and the bulldozer, can drive over these hedges.
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Just another reason Axis should get Demolitions, no way to deal with Tank Traps.
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Oh, I didn't know that Tank Traps were separated from Heavy Crush.
Just another reason Axis should get Demolitions, no way to deal with Tank Traps.
Attack ground? They have so few HP.
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Just another reason Axis should get Demolitions, no way to deal with Tank Traps.
90 munitions to destroy a few free easy to destroy tank traps? That does not sound efficient. Shooting at it with a tank/AT gun and being stalled for 15 seconds gets you the same result.
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Attack ground? They have so few HP.
using attack ground instead of attack move on objects?
thats on teh same level as losing a kt on semoisky
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So tank traps can actually stop tigers and panthers? I might start using them more.
No tank can crush tank traps in COH2. This goes for the KT, JT, IS2, all the other tanks that could crush tank traps in COH1, and the Bulldozer.
Heavy crush involves being able to drive over hedges like those found the centre of Langreskaya. The aforementioned tanks, and the bulldozer, can drive over these hedges.
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So tank traps can actually stop tigers and panthers? I might start using them more.
really really weak though. hp pool wise. i think that is why community defensive commanders were so unpopular even when it first came out (for free i believe). just attack move the trap and its gone faster than you can build them ffs.
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