Panzershrecks outrange T70 and T34
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Total mystery
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T70/T34: range 40
And let's not take into account mobility.
It's better to prove this kind of people wrong by showing it with stats
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lol stray rounds are alittle dumb. There was a video where this guy's pak shell went across the map and killed the USF Ambulance. It was targeting the riflemen.
I watched that game, it was on Stephenns stream, was hilarious.
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While these tanks technically have more range than a shreck, they 'move forward' slightly when you tell them to shoot/cannot decelerate quickly enough, meaning in effect they have the same range anyway.
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While these tanks technically have more range than a shreck, they 'move forward' slightly when you tell them to shoot/cannot decelerate quickly enough, meaning in effect they have the same range anyway.
At the same time, units with AT have to aim and can be pushed to avoid being fired. The unit needs micro, but if you have it, it pays for itself. But this is not what OP whines about.
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Permanently Bannednot to mention it takes a whopping 6 shrek shots to kill a tank from full hp.
blob three volks. and RIP Sherman
compare that to zooks
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edit: did some math, comparing zookas to shreks in their performance against each medium armor. we've got shreks vs shermans, and zookas vs panzer 4s
Shreks time to kill a sherman (shrek has 100% penetration vs sherman armor at all ranges) is 51 seconds. Zookas time to kill a panzer 4 is 55 seconds (zookas chance to penetrate varies from 64% at max range, and 77% at the closest range against frontal armor). Bazookas cost 60 munitions, and wehr shreks cost 60 munitions, and okw shreks cost 108 munitions if you factor in the munitions penalty.
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Permanently Bannedhow do you let a sherman eat more than one volley from the blob.
edit: did some math, comparing zookas to shreks in their performance against each medium armor. we've got shreks vs shermans, and zookas vs panzer 4s
Shreks time to kill a sherman (shrek has 100% penetration vs sherman armor at all ranges) is 51 seconds. Zookas time to kill a panzer 4 is 55 seconds (zookas chance to penetrate varies from 64% at max range, and 77% at the closest range against frontal armor). Bazookas cost 60 munitions, and wehr shreks cost 60 munitions, and okw shreks cost 108 munitions if you factor in the munitions penalty.
no one builds t3 anymore. u wont be fighting p4's u will be fighting panthers and above, not to mention a vet 2 p4 will consistently bounce zooks. That's my main issue with usf.
if shreks rape ur shermans, ( as wher could call a heavy or tech for panther) u cant tech and call in a heavy or wait for a call in. if obers rape ur rifles, u have no non doc elite infantry to fight them. its like playing as wehr with super grens that don't scale well and p4's
once the panther hits vet. zooks have become a waste.
and for the shreks. the shr3ks wont kill the Sherman. a panther, pak, or anything else will make short work of it
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okw shreks cost 108 munitions if you factor in the munitions penalty.
O man u can't do that, are u crazy? There is no such thing as any kind of penalty for OKW, just bonuses, because shreck is so OP and better than zook it negates the penalty
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O man u can't do that, are u crazy? There is no such thing as any kind of penalty for OKW, just bonuses, because shreck is so OP and better than zook it negates the penalty
Oh man coming from the guy with literally 8 allied games
spare all of us with ur bullshit
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